Ill BREAK P. (Break Point Level)
Determ
i
nes
the
l
evel
at
wh
i
ch
volume
stops
dropping
duri
ng
the decay. If this
is
set to the same value as the
sustain level, then the envelope becomes a conven-
tional ADSR type (as
if it
had
no
break point or slope pa-
rameters).
• SLOPE (Rate)
Determines how lo
ng
it takes for
vo
lume to change from
the break point level to the sustain level. Note
th
at
if
the
break point is lower than the
su
stain level, then the
slope functions as a second attack.
If
the break poi
nt
is
higher than sustain, then slope functions as a second
decay.
- SUSTAIN (Level)
Determines the level at which volume is held
aftE)r
the at•
tack, decay, and slope phases are completed, for as
long
as
the note is held down
on
the keyboard.
- RELEASE (Rate)
Determines how long it takes for
the
sound to fade away
after
you
release the note on the keyboard.
~
E
~
>
VALUE
n
u
1
3 :
VALUE
n
u
1
3
'
f
Second
attack
61'E.A.
•
POIH
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\ill
VALUE
n
u
1
3 :
VALUE
n
u
1
.,
'
:,
'
SUSfo\/
11
• EVEL
rime-
CREATING
SOUNDS
BREAKPOINT LEVEL
0
l
Max .
SLOPE TIME
Short
1
Long
t
Second
de
cay
~
~
Ti
me-
SUSTAIN LEVEL
0
1
Max.
RELEASE TIME
Short
1
Long
25