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Kurzweil PC1 - MUSICIANS GUIDE REV B - Chapter 4: Programming Your PC1; Basic Editing Concepts and Procedures

Kurzweil PC1 - MUSICIANS GUIDE REV B
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4-1
Chapter 4
Programming Your PC1
In This Chapter
Chapter 4 shows you how to program your PC1. The overview introduces a few important
features and concepts, while the following sections provide more detail.
z Basic Editing Concepts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-1
z Program Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-8
z Setup Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-9
z Effect Editor . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-17
z Common Editing Tasks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-20
z Using the Arpeggiator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-22
z Using the PC1 to Control External Slaves. . . . . . . . . . . . . . . . . 4-24
z Working with an External Sequencer . . . . . . . . . . . . . . . . . . . . . 4-28
z Trouble Shooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4-29
Basic Editing Concepts
So far we’ve explained the PC1 primarily from a performance standpoint, covering the
fundamentals of selecting programs and setups, and applying real-time controls and effects.
There’s much more to the PC1, however—you can modify existing programs, setups, and effects
in countless ways, or create completely new ones. We call this editing, and there are a few
concepts that apply to editing in general, whether you’re working on programs, setups, or effects.
Overview
Editing consists of changing the value of one or more parameters. A parameter defines one
particular component of a program or setup (or the PC1 itself). These parameters are organized
into menus—groups of related parameters. There are separate menus for programs, setups, and
more. There’s also a set of global parameters affecting the entire PC1.
For example, in every MIDI setup, each zone has a parameter called MIDI Channel. This
parameter’s value determines the channel on which the PC1 transmits (and possibly receives)
MIDI information. Every parameter has a default value set at the factory.
Beginning to Edit
If you want to change the value of any parameter, there are three basic steps:
z Entering an edit mode
z Finding a parameter and changing its value
z Naming and storing (saving)

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