1
Begin the Bonus Round
The Bonus Round begins with the rst
shooter calling out the two traps that he wishes
to shoot 2-7. The trapper presses the lower
corresponding target number to re that trap
rst. The second target number is pressed on
report to re that trap. The MT4300 will call for
the next shooter and the process is repeated
until each shooter has shot their 4 report pairs.
When nished, the screen will display Round
Finished and return to the Pro Challenge
Menu.
Bonus Round
Press Buttons as
called.
Report Pair # 1
Round 3: Bonus Round
Scoring consists of tallying the broken targets numbers for the total score. For example, a 4 and 5
dead pair will give you 9 points.
The Bonus Round consists of 4 report pairs, totaling 8 targets per shooter. These report pairs are
chosen by the shooter and can be any combination of the 2 through 7 targets. Targets 4 and 5
may only be chosen once during the bonus round. Pairs will be launched on report with the lowest
value rst and the rst target must be broken to move onto the second target of the pair.
Flush/Flurry
The MT4300 currently has 2 ush versions available: Quick Flush and User Flush. Prog Flush is in
development and will be released for use in the near future. Both, Quick Flush and User Flush have
the same user interface where you can set number of traps in use, delay between ring, number of
shooters, and number of total targets to be launched. Both ushes start by launching as many targets
possible depending upon number of traps in use, number of shooters, and number of targets. The
MT4300 will initially launch a maximum of 2 targets per shooter if number of traps and number of
targets allow it. For example, if you are using 5 traps, but only 2 shooters, the initial launch will be 4
targets. If there are 3 shooters, all 5 traps will re.
Quick Flush
User Flush
This is a ush with a bit of a dierent theme. After the initial launch of all traps, the MT4300 will
launch single targets and progress onto doubles then triples. Although it starts fairly easy, it becomes
increasingly more dicult depending on the number of traps you have in the urry.
This is more of a traditional urry. After the initial launch of all traps, the system will re a combination
of singles, doubles, triples, and quads depending upon the number of traps you have in the urry. The
traps and amount of targets launched are chosen randomly.
The Quick Flush and User Flush user interface is described on the following page.
14