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M-Audio M-Game RGB Dual User Manual

M-Audio M-Game RGB Dual
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8. GAME Level Fader: This fader will adjust the volume of the game audio being sent to the
USB ports, Headphone, and Main Outs. This level will be identical to the audio that is being
sent to the headphones unless the headphone/speaker mix is changed in the M-Game's
software's Routing tab.
9.
“GAME” Mute Button: This RGB backlit button will mute the game audio signal being sent
to the USB ports, Headphone, and Main Outs. Use the M-Game software to change the
LED behavior of this button seen in the LEDs section. By default this LED will be brightly lit
when Mute is active and dimly lit when mute is inactive.
10.
CHAT Level Fader: This fader will adjust the volume of the chat audio being sent to the
USB ports, Headphone, and Main Outs. This level will be identical to the audio that is being
sent to the headphones unless the headphone/speaker mix is changed in the M-Game's
software's Routing tab.
11.
CHAT Mute Button: This RGB backlit button will mute the chat audio signal being sent to the USB ports,
Headphone, and Main Outs. Use the M-Game software to change the LED behavior of this button seen in the LEDs
section. By default this LED will be brightly lit when Mute is active and dimly lit when mute is inactive.
12.
SAMPLER Fader Level: This fader will adjust the volume of the sampler audio being sent to the USB ports,
Headphone, and Main Outs. This level will be identical to the audio that is being sent to the headphones unless the
headphone/speaker mix is changed in the M-Game's software's Routing tab.
13.
SAMPLER Mute Button: This RGB backlit button will mute the sampler audio signal being sent to the USB ports,
Headphone, and Main Outs. Use the M-Game software to change the LED behavior of this button seen in the LEDs
section. By default this LED will be brightly lit when Mute is active and dimly lit when mute is inactive.
14.
System/AUX Level Fader: This fader will adjust the volume of the system and AUX input audio being sent to the
USB ports, Headphone, and Main Outs. This level will be identical to the audio that is being sent to the headphones
unless the headphone/speaker mix is changed in the M-Game's software's Routing tab.
15.
System/AUX Mute Button: This RGB backlit button will mute the system audio and AUX signal being sent to the
USB ports, Headphone, and Main Outs. Use the M-Game software to change the LED behavior of this button seen in
the LEDs section. By default this LED will be brightly lit when Mute is active and dimly lit when Mute is inactive.
Banks
16. Bank: Toggles between the 2 Sample and Effect banks. The total amount of samples per bank is 5, for
a total of 10 samples. The total amount of voice effects per bank is 2, for a total of 4 voice effects.
When this button is pressed and held, the Sample buttons can be pressed to delete the currently
assigned sample. When the Sample buttons are in delete mode, press one to remove the current
sample(s) assigned to that button.
Voice FX
17. VOICE FX 1-2: Triggers a voice effect which can be assigned in the M-Game software
seen in the Effects section.
Samples
18. SAMPLE 1-5: Press these to trigger an assigned audio sample from
the M-Game software.
When one of these buttons is pressed and held and no sample is
assigned to the button, it will trigger the M-Game software to start
recording a sample from the incoming audio signal. The audio sent to
the Sampler can be configured via the M-Game software and seen in
the Sampler section.
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M-Audio M-Game RGB Dual Specifications

General IconGeneral
BrandM-Audio
ModelM-Game RGB Dual
CategoryMusic Mixer
LanguageEnglish

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