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Massoth eMOTION XLS
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CV Description Default Value Note
171 1. Standing Noise : Sound Assignment * 0 ... 12
172 2. Standing Noise : Sound Assignment * 0 ... 12
173 3. Standing Noise : Sound Assignment * 0 ... 12
174 4. Standing Noise : Sound Assignment * 0 ... 12
0= no standing noise
1…12= assignment of additional
sounds
the sounds selected are played in the
order 1-4 while the loco holds
175 1. Standing Noise : Number of Loops * 0 ... 15
176 2. Standing Noise : Number of Loops * 0 ... 15
177 3. Standing Noise : Number of Loops * 0 ... 15
178 4. Standing Noise : Number of Loops * 0 ... 15
0= no sound repetition:
the sound will be triggered only once
1…15: number of repetitions:
e.g. the number of air pump sounds
179 Time Value of Random Generator 3 1 ... 3 1= frequent triggering,
3=infrequent triggering
180 1. Random Sound: Sound Allocation * 0 ... 12
181 2. Random Sound: Sound Allocation * 0 ... 12
182 3. Random Sound: Sound Allocation * 0 ... 12
183 4. Random Sound: Sound Allocation * 0 ... 12
0= no random sound
1…12= assignment of additional
sounds:
the sounds selected are triggered
randomly
184 1. Random Sound: Number of Loops * 0 ... 15
185 2. Random Sound: Number of Loops * 0 ... 15
186 3. Random Sound: Number of Loops * 0 ... 15
187 4. Random Sound: Number of Loops * 0 ... 15
0= no sound repetition:
the sound will be triggered only once
1…15= number of repetitions:
e.g. number of air pump sounds
188 Warning Signal Moving Forward:
Sound Allocation
* 0 ... 12
189 Warning Signal Moving Backward:
Sound Allocation
* 0 ... 12
190 (Reed) Contact 1: Sound Allocation * 0 ... 12
191 (Reed) Contact 2: Sound Allocation * 0 ... 12
192 Brake Application: Sound Allocation * 0 ... 12
0= no sound allocated
1…12= allocation of the additional
sounds:
The sound selected will be presented
depending on the operational status of
the locomotive
193 Trigger Threshhold:
Sound Output in Analog Mode
* 0 ... 255
194 Trigger Threshhold:
Sound Output in Digital Mode
* 0 ... 255
alignment of the sound to the motor
RPM when starting to move
195 Pulse Generator: Control Register 0 0 ... 4 0= no external pulse generator
1…4= number of magnet poles per
each steam chuff
196 Duration of a Steam Chuff 28 0 ... 32 0…32= duration of a steam chuff
198 Spacing Between Steam Chuff 1 0 ... 16 0…16 pause time between steam
chuffs
(only active if CV195 is set to "0")
eMOTION XLS Sound Decoder 23

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