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Peavey Ultraverb II - Page 19

Peavey Ultraverb II
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di
Input
damping
0
or
1
When
set
to
1,
filters
highs
from
the
input
signal
to
produce
an
overall
less
bright
reverb
sound.
dt
Tail
damping
0
or
1
When
set
to
l,
inserts
a
high-cut
filter
in
the
reverb
feedback
loop
so
that
the
signal
becomes
less
and
less
bright
as
it
decays.
dl
Tail
Damping,
Left
0
or
1
Similar
to
above,
but
used
with
dual
reverb
algorithms.
Lets
you
set
damping
independently
for
the
left
and
right
channels.
dr
Tail
Damping,
Right
0
or
1
See
above.
SLP
Gate
Slope
0-2
0
provides
the
most
abrupt
reverb
cutoff,
1
a
somewhat
gentler
reverb
slope,
and
2
a
reverse
reverb
slope
.
t
Gate
Time
000-.510
sec
Sets
the
time
after
which
the
gated
reverb
effect
cuts
off.
3.2B
Chorus
Chorusing
simulates
the
sound
of
instruments
playing
en
ensemble
by
creating
a
duplicate
of
the
signal
to
be
chorused,
then
slightly
delaying
it
and
modulating
(sweeping)
the
delay
time
to
create
a
subtle
pitch
shift.
Chorusing
helps
thicken
up
the
sounds
of
guitars,
voices,
synthesized
strings,
pads,
and
gives
a
sound
more
"texture."
At
short
delays
(under
20
ms,
but
generally
less
than
15
ms),
selecting
a
wide
sweep
range
and
slow
modulation
rate
creates
an
effect
called
flanging.
This
produces
a
spacey,
jet-airplane-like
sound.
Note
that
when
chorus
is
in
a
multiple
effects
algorithm,
the
output
contains
the
chorus
input
signal
mixed
with
the
chorused
signal.
r
Rate
000-255
Varies
the
rate
at
which
detuning
occurs.
Faster
rates
give
more
of
a
vibrato
effect,
slower
rates
a
more
grandiose
"rolling'
sound.
d
Depth
000-255
Alters
the
amount
of
detuning.
Lots
of
depth
can
create
an
out-of-tune
feel
unless
the
rate
is
very
slow.

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