Interference Prevention Wiring
In order to prevent electric shock and short circuit hazards, be sure to turn power off before performing work.
Be careful not to damage the wires. Damaged wires may cause electric shock or short circuit or present a fi re risk.
Do not expose the IC board, etc. unless absolutely necessary. Failure to observe this can cause electric shock hazard or malfunctioning.
This work should be performed by the site maintenance personnel or other qualifi ed professionals. Performing work by non-technical
personnel can cause a severe accident such as electric shock.
When the game machines of a same or similar type are installed side by side, their sensors may
interfere with each other. To reject the interference, follow the procedure below.
The following game machines employ a same or similar type of sensor. If interference happens
to the sensors, operation of the games may be mutually disturbed.
- THE HOUSE OF THE DEAD 2, U/R type, DX type and Super DX type
- DEATH CRIMSON, U/R type and DX type
- THE LOST WORLD, U/R type, DX type and Super DX type
- BRAVE FIRE FIGHTERS
- SAMBA DE AMIGO
- CONFIDENTIAL MISSION, U/R type and DX type
- SHAKATTO TAMBOURINE
- LUPIN THE 3RD THE SHOOTING, U/R type and DX type
- THE MAZE OF THE KINGS, U/R type and DX type
- THE HOUSE OF THE DEAD 3, U/R type and DX type
- VIRTUA COP 3, U/R type and DX type
- GHOST SQUAD, U/R type and DX type
- THE HOUSE OF THE DEAD 4
INTERFERENCE PREVENTION WIRING
HDF-60032
1) Turn the power off.
2) Undo the Screws and remove
the side door R from the cabinet.
3) The interference prevention wire is connected to the IC board inside the cabinet.
If multiple units of the same game are installed side by side, make sure that the game units
that are connected to the interference prevention wires are arranged so that they alternate
with the units that are not connected.
PHOTO. 6.9a
PHOTO. 6.9b PHOTO. 6.9c
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