6.2.3. Tracking through Changes
One advantage of tracking is that changes can be ‘tracked through’ a series of cues. In the example
given above, if you did not close the Main Door in Cue 3, the door would still be open until the end of this
imaginary Playback.
Tracking can be very useful when you want to make the same change to a series of cues: for example,
you might have a series of cues that include a fixture that lights a part of the set in the same way
throughout. If you later want to change the intensity of that light, you may change it in the first cue the
light appears, and the change will track trough to all the cues until the next change for this attribute of
this fixture.
6.2.4. Maintaining Tracking
Sometimes you may need to playback cues out of order – For example in a rehearsal situation where it
might be necessary to jump between different scenes or even acts.
The LAMPY Console is taking care of maintaining the tracking state and will always calculate all values as
if the Playback was played back in order.