EasyManuals Logo
Home>Atari>Desktop>800

Atari 800 Basic Reference Manual

Atari 800
122 pages
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Page #32 background imageLoading...
Page #32 background image
Disk
Drives:
(Dt:,
D2:, D3:,
D4:)
Input
and
Output
devices.
If
16K
of
RAM is
installed,
the
ATARI
can
use
from
one
to
four
disk
drives.
If
only
one
disk
drive
is
attached,
there
is
no
need
to
add
a
number
after
the
symbolic
device
code
D.
Screen
Editor:
(E:)
Input
and
Output
device.
This
device
uses
the
keyboard
and
display
(see
TV
Monitor)
to
simulate
a
screen
editing
terminal.
Writing
to
this
device
causes
data
to
appear
on
the
display
starting
at
the
current
cursor
position.
Reading
from
this
device
activates
the
screen
editing
process
and
allows
the
user
to
enter
and
edit
data.
Whenever
the
l;ljiil;ill
key
is
pressed,
the
entire
logical
line
within
which
the
cursor
resides
is
selected
as
the
current
record
to
be
transferred
by
CIO
to
the
user
program.
(See Section
9).
TV
Monitor:
(S:)
Input
and
Output
device.
This
device
allows
the
user
to
read
characters
from
and
write
characters
to
the
display,
using
the
cursor
as
the
screen
addressing
mechanism.
Both
text
and
graphics
operations
are
supported.
See
Section
9
for
a
complete
description
of
the
graphics
modes.
Interface,
RS-232:
(R:)
The
RS-232
device
enables
the
AT
ARI
system
to
inter-
face
with
RS-232-compatible
devices
such
as
printers,
terminals,
and
plotters.
It
contains
a
parallel
port
to
which
the
80-column
printer
(ATARI
825TM)
can
be
at-
tached.
CLOAD
(CLOA.)
Format:
CLOAD
CSAVE
(CS.)
24
I/0
Commands
and
Devices
Examples:
CLOAD
100 CLOAD
This
command
can
be
used
in
either
Direct
or
Deferred
mode
to
load
a
program
from
cassette
tape
into
RAM
for
execution.
On
entering
CLOAD,
one
bell
rings
to
indicate
that
the
PLAY
button
needs
to
be
pressed
followed
by
lam
.
However,
do
not
press
PLAY
until
after
the
tape
has
been
positioned.
Specific in-
structions
for
CLOADing a
program
are
contained
in
the
ATARI
410
Program
Recorder
Manual.
Steps
for
loading
oversized
programs
are
included
in
the
paragraphs
under
CHAINING
PROGRAMS
at
the
end
of
this
section.
Format:
Examples:
CSAVE
CSAVE
100 CSAVE
100
cs.
This
command
is
usually
used
in
Direct
mode
to
save
a
RAM-resident
program
onto
cassette
tape.
CSA
VE
saves
the
tokenized
version
ofthe
program.
On
enter-
ing
CSA VE
two
bells
ring
to
indicate
that
.the
PLAY
and
RECORD
buttons
must
be
pressed
followed
by
li!IBJ. Do
not
,
however,
press
these
buttons
until
the
tape
has
been
positioned.
It
is
faster
to
save
a
program
using
this
command
rather
than
a SAVE
"C"
(see SAVE)
because
short
inter-record
gaps
are
used
.
Notes:
Tapes
saved
using
the
two
commands,
SAVE
and
CSA VE,
are
not
com-
patible
It
may
be
necessary
to
enter
an
LPRINT (see
LPRINT)
before
using
CSAVE.
Otherwise,
CSAVE
may
not
work
properly.
For
specific
instructions
on
how
to
connect
and
operate
the
hardware,
cue
the
tape,
etc.,
see
the
ATARI
410
Program
Recorder
Manual.

Table of Contents

Other manuals for Atari 800

Questions and Answers:

Question and Answer IconNeed help?

Do you have a question about the Atari 800 and is the answer not in the manual?

Atari 800 Specifications

General IconGeneral
BrandAtari
Model800
CategoryDesktop
LanguageEnglish

Related product manuals