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Benchmark Games BLASTER - Main ROM Program Version Updates; IO-Expander Board; IO-Expander Board Types

Benchmark Games BLASTER
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20
Main ROM program Version Updates:
1.2 Adjustment of default payout options
1.1 Performance and timing adjustments, additional programming options.
IO-Expander Board
This board can handle 16 inputs and outputs as commanded remotely by the Main CPU board through the
485 serial pair.
TYPES:
- Part# PCB00022
Qty: 1
- CONTROL PANEL, 1 board
Controls column light strips for both cabinets.
Receives the targets detection signal, when contacted by a ball, and
conveys it to the main-CPU board when prompted.
Receives the programming-button signals coming from the Power
Distribution Board.
Firmware: IO-exp Generic 2.5 or above
ID-Switch setting: 0100 (off, on, off, off)
-Part# PCB00022
Qty: 2
- CABINET TOP, 2 boards
These control the game playfield lights, as illustrated below.
Both boards are connected by 485 communication with the Main CPU board.
Firmware: IO-exp Generic 2.5 or above
ID-Switch settings: 0010 (off, off, on, off), 1100 (on, on, off, off)
-Part # PCB00022
Qty: 1
- MARQUEE, 1 Board
This controls the lights on the overhead
marquee, respectively.
Firmware: IO-exp Generic 2.5 or above for
correct sequencing
ID-Switch settings: 0000 (off, off, off, off)

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