Section17SlowGear
©Copyright2000-2002BarryS.Pearceetal. 85
WhatistheSlowGear?
TheSlowGearlivesundertheSFXgroupontheGT-3and
withtheFeedbackerontheGT-5.Manyguitaristsprobably
don'tknowthiseffectas'SlowGear'butasan'AttackDelay'
instead.Initssimplestformitsanautomaticfootvolume.
TheSlowGearwillfadeineachnote/chordthatyouplay.
RiseTime
Thetimeittakestochangethevolumelevelfrom0tofull
isdeterminedbytheRise Timeparameter....I feela table
coming on!! Roland HAVEN'T supplied me with ANY
information,sothetimingsareobtainedfromobservations
using Sound Forge as a .wav recorder/editor, and
SpectraLab(to usethe1kHzsignalgenerator)toobtaina
puresignalwithnodecay.Thetimingsbelowwerederived
usingaGT-3buttheGT-5isexpectedtobeidentical.
RiseTime
Parameter
RiseTimein
Milliseconds
Approx.Time
inSeconds
0 100
10 110
20 125
30 150
40 180
50 230 0.25
60 285
70 380
75 450 0.50
80 560 0.50
85 730 0.75
90 1050 1.00
91 1170
92 1310 1.25
93 1470 1.50
94 1670 1.75
95 1950 2.00
96 2350 2.50
97 2920 3.00
98 3910 4.00
99 5860 6.00
100 11700 12.00
Asyoucanseefromthetabletheincreaseinrisetimeisnot
linear! Indeed once the rise time gets to 95 it starts to
lengthen extremely rapidly. Below 75 a rounding effect
occursandabovethisthedelaybecomesmorepronounced.
Usingshorttimeswillgiveasoundsimilartowoodwindor
bowedinstruments,longerrisetimesgiveorgantypeswells.
It is possible that with the longer rise times your string
decaysquickerthantheriseandthereforeyouneverreach
full volume, fading in to a quiet note or worse—almost
nothing. Using a compressor in front can help this by
producingincreasedsustain.
Sensitivity
Thesensitivitycontrolisprobablythehardesttojuggleand
yet is very easy to understand. Withthe sensitivitysetat
100 everything willtrigger the slowgear. This maybe a
problemasitmaybetriggeredbynoiseetc.thisisknownas
falsetriggering.At0itisactuallyinsensitiveandyouhave
to play extremely hard in order to get the slow gear to
trigger.Infact,onmysystemsettingthisto0isprettymuch
aguaranteedwayofavoidingtriggering!Ijustcannotgetit
togo!Ineedthesensitivityatanabsoluteminimumof5,
but10-20isabetterminimumforme.
Inallcasesyouwillneedtofiddlewiththisuntilyoufind
the best response for what you are playing. If you are
havingproblemsyoumayfindthatinsertinganextremely
brief pause between notes may help you get a more
consistent trigger response. The triggering can be very
sensitive to picking technique, so you may need to
experiment and alter your technique to get this effect to
worktoyoursatisfaction.
Byreducingsensitivitydownfrom100,wecanachievetwo
things. Firstly we can obtain a more natural run, and
secondlywecan'play'theslowgear.Onethingtobeaware
ofherethoughisthatsometimesnon-slowgearnotesmay
soundlouderthanthosetriggertheeffect.
EffectsChainOrdering
Theslowgearcanbeplacedanywhereintheeffectschain
ofcourse,feelfreetoexperiment,buttherearetwoplaces
whicharemostlikely:
Atthestartofthechain:
Thisisleastdesirableifusedbeforecompression
ordistortion.Whathappenshereisthesoundfades
in but then compressor/distortions get hold of it
and before you know it the rise time has
disappearedalmostcompletely.
AttheendofthechainafterDD/CEbutbeforeRV:
MyfavouriteplacefortheSGishere.Justbefore
theRV. Yougettherisetimeyouexpected,and
distortionsarefadedinbetter.
UsingtheSlowGear
OK,atthispointIwouldliketopresentanewpatchcalled
‘MetalSG'.Thisisquiteasimpleonetouse.Takeourlevel
matchedMETALDISTcalled 'MetalDist*'and thenadd
theSlowGear,sensitivity50,andrisetime60.Makesure
theslowgearisattheendoftheeffectschainjustbefore
theRV.OK.Whenyouplayusesinglenotesandalotof
wristvibrato.Thismakesitreallysingandthevibratohelps
makeitsoundmoreviolinlike.Ofcourseyoucouldusethe
VBeffecttomakelifeeasier.Byhavingthesensitivityat50