G
glGet
Chapter 7
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params returns one value, the mask that controls writing of the stencil bitplanes. The
initial value is all 1s. See glStencilMask.
GL_STEREO
params returns a single boolean value indicating whether stereo buffers (left and right)
are supported.
GL_SUBPIXEL_BITS
params returns one value, an estimate of the number of bits of subpixel resolution that
are used to position rasterized geometry in window coordinates. The initial value is 4.
GL_TEXTURE_1D
params returns a single boolean value indicating whether 1D texture mapping is
enabled. The initial value is GL_FALSE. See glTexImage1D.
GL_TEXTURE_1D_BINDING
params returns a single value, the name of the texture currently bound to the target
GL_TEXTURE_1D. The initial value is 0. See glBindTexture.
GL_TEXTURE_2D
params returns a single boolean value indicating whether 2D texture mapping is
enabled. The initial value is GL_FALSE. See glTexImage2D.
GL_TEXTURE_2D_BINDING
params returns a single value, the name of the texture currently bound to the
targetGL_TEXTURE_2D. The initial value is 0. See glBindTexture.
GL_TEXTURE_COORD_ARRAY
params returns a single boolean value indicating whether the texture coordinate array
is enabled. The initial value is GL_FALSE. See glTexCoordPointer.
GL_TEXTURE_COORD_ARRAY_SIZE
params returns one value, the number of coordinates per element in the texture
coordinate array. The initial value is 4. See glTexCoordPointer.
GL_TEXTURE_COORD_ARRAY_STRIDE
params returns one value, the byte offset between consecutive elements in the texture
coordinate array. The initial value is 0. See glTexCoordPointer.
GL_TEXTURE_COORD_ARRAY_TYPE
params returns one value, the data type of the coordinates in the texture coordinate
array. The initial value is GL_FLOAT. See glTexCoordPointer.
GL_TEXTURE_GEN_Q
params returns a single boolean value indicating whether automatic generation of the q
texture coordinate is enabled. The initial value is GL_FALSE. See glTexGen.
GL_TEXTURE_GEN_R
params returns a single boolean value indicating whether automatic generation of the r
texture coordinate is enabled. The initial value is GL_FALSE. See glTexGen.
GL_TEXTURE_GEN_S