EasyManua.ls Logo

HP b2600

HP b2600
486 pages
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
C
glCopyTexImage1D
Chapter 3
74
glCopyTexImage1D
glCopyTexImage1D: copy pixels into a 1D texture image.
C Specification
void glCopyTexImage1D(
GLenum target,
GLint level,
GLenum internalFormat,
GLint x,
GLint y,
GLsizei width,
GLint border)
Parameters
target Specifies the target texture. Must be GL_TEXTURE_1D.
level Specifies the level-of-detail number. Level 0 is the base image level.
Level n is the nth mipmap reduction image.
internalFormat Specifies the internal format of the texture. Must be one of the
following symbolic constants: GL_ALPHA, GL_ALPHA4,
GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE,
GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12,
GL_LUMINANCE16,GL_LUMINANCE_ALPHA,
GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2,
GL_LUMINANCE8_ALPHA8,
GL_LUMINANCE12_ALPHA4,GL_LUMINANCE12_ALPHA12,
GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4,
GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_RGB,
GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10,
GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4,
GL_RGB5_A1,GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or
GL_RGBA16. Additionally, internalFormat maybe one of the symbolic
constants GL_DEPTH_COMPONENT,
GL_DEPTH_COMPONENT16_EXT,
GL_DEPTH_COMPONENT24_EXT, or
GL_DEPTH_COMPONENT32_EXT.
x, y Specify the window coordinates of the left corner of the row of pixels to
be copied.
width Specifies the width of the texture image. Must be 0 or 2
n
+ 2 × border
for some integer n. The height of the texture image is 1.
border Specifies the width of the border. Must be either 0 or 1.
Description
glCopyTexImage1D defines a one-dimensional texture image with pixels from the
current GL_READ_BUFFER.

Table of Contents

Other manuals for HP b2600

Related product manuals