Jester Operating Manual Program Mode
14 of 52 Jester Manual 73-403-00 Issue 3.2
Split Fade Times
Sometimes you may wish a scene to have different up and down fade times. The
Jester allows you to define these times, with the FADE TIME pot.
1. Select the memory you wish to alter the fade times of.
2. Use the FADE TIME pot to set the Fade UP time for the scene. This time will be
displayed on the LCD and monitor.
3. Holding SHIFT, now set the Fade DOWN time for the scene. This time will be
added to the LCD and monitor. If both times are equal, or no split time has been
defined, no down time is shown.
4. Overwrite the memory. To do this, press and hold the PROGRAM/GO button for
1 second. See note on page 15 for more information on overwriting memories.
Overwriting a Programmed Scene
1. Set up the desk for programming as described above.
2. Use the up or down cursor buttons to select a programmed memory.
3. Use the PRESET A and PRESET B faders to alter the output levels. If a channel
is higher than the current fader level, push the fader up to ‘grab’ the level, then
pull it down to the required level. Channel levels are displayed at the bottom of
the monitor output.
4. Press the PROGRAM/GO button. The LCD asks you if you wish to overwrite the
memory. Press the PROGRAM/GO button again, or hit ENTER. The new levels
are now stored in the selected memory. The original contents of the memory are
overwritten. The outputs remain unaltered.
Overwriting a Programmed Submaster
1. Set up the desk for programming as described above.
2. Press the CHANNEL FLASH button below the submaster you wish to overwrite.
3. Use the PRESET A and PRESET B faders to alter the output levels. If a channel
is higher than the current fader level, push the fader up to ‘grab’ the level, then
pull it down to the required level. Channel levels are displayed at the bottom of
the monitor output.
4. Press the PROGRAM/GO button. The LCD asks you if you wish to overwrite the
submaster. Press the PROGRAM/GO button again, or hit ENTER. The new
levels are now stored in the selected memory. The original contents of the
submaster are overwritten. The outputs remain unaltered.
Editing Channel Levels in a Scene
If you wish to make changes to a scene memory or submaster, the easiest way is to
follow these simple steps.
1. Use the cursor keys or channel flash buttons to select the programmed memory
or submaster. The Jester will output the requested scene.
2. Move the required channel faders to their new levels. To gain control of a
channel you will need to push the fader up above the level of the channel in the
scene, to ‘grab’ the channel, then move it to its new value.
3. Once you have made all the required edits, press the PRGRAM/GO button. The
LCD and monitor will ask you to confirm whether you’d like to overwrite the
memory or make the memory into a chase. Select <Overwrite> and press
ENTER.