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MACROMEDIA FLASH 8-FLASH LITE 1.X ACTIONSCRIPT LANGUAGE - Page 135

MACROMEDIA FLASH 8-FLASH LITE 1.X ACTIONSCRIPT LANGUAGE
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fscommand2() 135
Example
The following example assigns the language code to the language variable, and then updates
a text field with the language recognized by the Flash Lite player:
statuslanguage = fscommand2("GetLanguage", "language");
switch(language) {
case "cs":
/:myText += "language is Czech" add newline;
break;
case "da":
/:myText += "language is Danish" add newline;
break;
case "de":
/:myText += "language is German" add newline;
break;
case "en-UK":
/:myText += "language is UK" add newline;
break;
case "en-US":
/:myText += "language is US" add newline;
break;
case "es":
/:myText += "language is Spanish" add newline;
break;
case "fi":
/:myText += "language is Finnish" add newline;
break;
case "fr":
/:myText += "language is French" add newline;
break;
case "hu":
/:myText += "language is Hungarian" add newline;
break;
case "it":
/:myText += "language is Italian" add newline;
break;
case "jp":
/:myText += "language is Japanese" add newline;
break;
case "ko":
/:myText += "language is Korean" add newline;
break;
case "nl":
/:myText += "language is Dutch" add newline;
break;
case "no":
/:myText += "language is Norwegian" add newline;
break;

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