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MACROMEDIA FLASH 8-FLASH LITE 1.X ACTIONSCRIPT LANGUAGE - Continue

MACROMEDIA FLASH 8-FLASH LITE 1.X ACTIONSCRIPT LANGUAGE
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66 Flash Lite Statements
In the following example, no break occurs in the first case group, so if the number is 1, both A
and
B appear in the Output panel:
switch (myNum) {
case 1:
trace ("A");
case 2:
trace ("B");
break;
default:
trace ("D")
}
See also
switch
continue
Availability
Flash Lite 1.0.
Usage
continue
Parameters
None.
Description
Statement; jumps past all remaining statements in the innermost loop and starts the next
iteration of the loop as if control had passed through to the end of the loop normally. It has no
effect outside a loop.
In a while loop, continue causes the Flash interpreter to skip the rest of the loop body
and jump to the top of the loop, where the condition is tested.
In a do..while loop, continue causes the Flash interpreter to skip the rest of the loop
body and jump to the bottom of the loop, where the condition is tested.
In a for loop, continue causes the Flash interpreter to skip the rest of the loop body and
jump to the evaluation of the
for loops post-expression.

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