Modulating the Sound (LFO)
LFO stands for Low-Frequency Oscillator. This is an 
oscillator with a very low frequency. It can output 
several dierent waveforms, including sine wave, 
triangle wave, square wave, and sawtooth wave.
By using the LFO to modulate various aspects of 
the audio signal, you can apply eects such as 
vibrato or tremolo.
Waveform select knob
This selects the waveform of the LFO.
The waveform whose indicator is lit is selected.
S
 (Triangle wave), 
R
 (Sine wave), 
T
 (Sawtooth wave), 
U
 
(Square wave), 
W
 (Sample and Hold), RND (Random wave)
[Rate] knob
This determines the speed of the LFO.
[Depth] knob
This species the depth of the LFO.
[Destination] knob
This species what the LFO will aect.
The destination whose indicator is lit is selected.
Destination Explanation
Pitch Applying LFO to the pitch produces vibrato.
Filter Applying LFO to the lter produces a wah eect.
Amp Applying LFO to the amp produces tremolo.
NOTE
The LFO eect is not applied to the Drums part.
Adding Power and Spaciousness (EFFECTS)
“Eects” allow you to modify 
or enhance the sound in 
various ways, such as by 
adding reverberation or 
delaying the sound.
[Eects ON/OFF] 
button
You can specify the eects that are used by each part. The combination 
changes each time you press the [Eects ON/OFF] button. The indicators 
at the upper left of each knob light to indicate the available eects.
The audio passes through “Eect 1” 
0
 “Eect 2” 
0
 “Delay” 
0
 “Reverb” 
in that order, and only the eects that are turned on will apply.
Eect 1
Distortion
Fuzz
Compressor
Bit Crusher
Eect 2
Flanger
Phaser
Ring Mod
Slicer
Delay
Delay
Reverb
Reverb
&
  For details on each eect’s parameters and a routing diagram, refer to 
“Parameter Guide” (PDF).
[Eect 1/2] knob
These adjust the depth of the eect.
Eect 1/2 [Type] button
These select the type of eect.
Eect 1 Distortion, Fuzz, Compressor, Bit Crusher
Eect 2 Flanger, Phaser, Ring Mod, Slicer
[Delay] knob
This adjusts the depth of delay.
[Reverb] knob
This adjusts the depth of reverb.
Eect settings are saved individually for each program.
&
 “Saving a Sound (Program) (WRITE)” (p. 9)
Editing Program and Eect Settings
1.  Press the [Menu/Write] button.
2.  Use the Cursor [
K
] [
J
] buttons to select “Program Edit,” “Tone Edit,” 
or “Eects Edit,” and then press the [Enter] button.
The edit screen for each item appears.
3.  Use the Cursor [
K
] [
J
] buttons to select the parameter that you 
want to edit, and use the Value [-] [+] buttons to edit the value of 
that parameter.
&
 For details on the parameters, refer to “Parameter Guide” (PDF).
4.  When you’ve nished editing, press the [Exit] button several times 
to return to the top screen.
Saving a Sound (Program) (WRITE)
A sound that you create will change if you move the knobs or if you select 
a dierent tone or program. It will also be lost if you power-o the JD-Xi.
When you’ve created a sound that you like, you should save it as a 
program.
1.  Hold down the [Shift] button and press the [Menu/Write] button.
The name input screen appears.
Name:      [Ent]
Init Program
2.  Use the Cursor [
K
] [
J
] buttons to move the cursor, and use the 
Value [-] [+] buttons to select characters.
3.  When you’ve specied the name, press the [Enter] button.
4.  Use the Program (Pattern) Value [-] [+] buttons to select the save-
destination.
*  If you specify a number in which data is already saved, the 
program name is shown in the lower line. Saving to this number 
will overwrite the program, erasing the previous data.
5.  Press the [Enter] button.
A conrmation message appears.
6.  Press the [Enter] button.
A screen indicating Complete ! appears, and the data is saved.
If you decide to cancel, press the [Exit] button.
*  NEVER turn the power o while you are saving settings.
9
Owner’s Manual