SIMPLY INIMITABLE.
8
8. Input: Dimming
9. Input: Shutter and Blind
10. Input: Scene Management
Through the dimming function it’s possible to
control a light dimmer using short & long press
of a button. Each button uses 2 communication
objects:
• 1 bit dimension for ON /OFF command
associated to short press operation
• 4 bit dimension for brightness regulation
associated to long press operation
Through the Shutter and Blind function it’s possi-
ble to control Roller Shutters or Blinds using short
& long press of a button.
Each button uses 2 communication objects:
• 1 bit dimension for STEP /STOP command
associated to short press operation
• 1 bit dimension for UP / DOWN command
associated to long press operation
In this con guration page it’s possible to set the
button for scene management: learn and recall
scene commands.
These di erent behavior (recall and learn) are per-
formed through two di erent actions (short and
long press) of butto.
Learn scene on long press action is enabled by a
parameter.
Store scene on long
press
Enable learn scene
object
KNX PARAMETER SETTINGS
Scene Number Number of the
scene:
0 ÷ 63
Disable
Enable
Disable
Enable
If disable, long press action is ignored and no
telegram is sent to the bus; if enable on long press
action a learn scene telegram is sent to the bus.
If this parameter is enabled you have a communica-
tion object (size = 1 bit). When this object receives
a telegram “1” then the function associated to the
long press of the button (send the telegram storage
scenario) is enabled, when it receives a telegram “0”
the command associated with the long press is not
sent.
This parameter sets the value of the scene you
intend to learn / recall (one per button).
Remember that output devices (i.e. actuators, etc.)
generally can manage several scenes, each identi-
ed by a value (that varies from 0 to 63); therefore
is important to set this parameter correctly and
matching the number set on the actuators.