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Effect Types and Parameters
[ REVERB ]
ROOM
REVERB
This reverb effect simulates the acoustics of a room.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 – 100
DECAY Sets the duration of the reverberations. 1 – 30
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAIL
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
right when effect is turned off.
OFF, ON
BRGHT ROOM
REVERB
This room reverb simulation can provide bright reverberations.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 100
DECAY Sets the duration of the reverberations. 1 - 30
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
SPRING
REVERB
This reverb effect simulates a spring reverb.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 – 100
DECAY Sets the duration of the reverberations. 1 – 30
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAIL
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
right when effect is turned off.
OFF, ON
HALL
REVERB
This reverb effect simulates the acoustics of a concert hall.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 – 100
DECAY Sets the duration of the reverberations. 1 – 30
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAIL
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
right when effect is turned off.
OFF, ON
BRGHT HALL
REVERB
This hall reverb simulation can provide bright reverberations.
PRE DLY Adjusts the delay between input of the original sound and start of the reverb sound. 1 - 100
DECAY Sets the duration of the reverberations. 1 - 30
TONE Adjusts the tone. 0 - 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 - 100
AIR REVERB This effect reproduces the ambience of a room, to create spatial depth.
SIZE Sets the size of the space. 1 – 100
REFLECT Adjusts the amount of reflection from the wall. 0 – 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TAIL
When ON, effect sound continues even after effect is turned off. When OFF, effect sound stops
right when effect is turned off.
OFF, ON
EARLY
REFLECTION
REVERB
This effect reproduces only the early reflections of reverb.
DECAY Adjusts the duration of the reverb. 1 – 30
SHAPE Adjusts the effect envelope. -10 – 10
TONE Adjusts the tone. 0 – 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
REVERB