18 19
Effect Types and Parameters
[ SFX ]
AUTOPAN This effect moves the sound image cyclically left and right.
RATE Sets the speed of the modulation. 0 - 50
WIDTH Sets the width of the panning. 0 - 50
CLIP
Adjusts the amount of waveform clipping. Higher values emphasize the auto-panning effect
more.
0 - 10
VOL Adjusts the volume. 0 - 100
LOOP ROLL This effect allows you use the footswitch to sample and hold what you play.
TIME Sets the loop time. 10 – 4000
DUTY Sets the time that the sample-and-hold sound is produced. 25 – 100
BAL Adjusts the balance between original and effect sounds. 0 – 100
ON/OFF
Sets the foot switch function.
LATCH,
UNLATCH
SITAR
SIMULATOR
This effect simulates a sitar tone.
BEND Adjust the depth of the pitch bend. 0 - 100
BUZZ Adjust the buzzing tone. 0 - 100
+1OCT Adjust the volume of one octave up. 0 - 100
VOL Adjusts the volume. 0 - 100
BOMBER This effect generates explosive sounds.
DECAY Adjusts the length of the explosive sound. 1 – 100
TONE Adjusts the tone. 0 – 10
MIX Adjusts the amount of effected sound that is mixed with the original sound. 0 – 100
TRGGR
This sets the trigger for the bomb sound.
INPUT,
FOOT SW
LINE
SELECTOR
The LINE SELECTOR sets whether the input signal is sent to the next effect or the OUTPUT
jacks.
( See Table 2 )
EFX LVL This adjusts the level sent to the next effect when set to NEXT EFFECT. 0 - 150
OUT LVL This adjusts the level sent to the output jacks when set to OUTPUT. 0 - 150
SFX