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Akai S3200 - Blocks; The Cursor; Getting Around the Cue List - the Numeric Keypad

Akai S3200
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158 UTILITY MODE
and set the cue list to play the appropriate sound effect (i.e the MIDI note
number) from the required program.
As you have already discovered in EDIT SAMPLE, there are many different
ways you can play back a sample in the S3200. A sound can be looped or it can
simply play to the end of the sample. If the sound has no looping set in it, then
it is not necessary to set a MIDI note OFF command to it when it is triggered
in the cue list and so all that is required is a MIDI note ON event for such
samples. If, however, the sample has a loop set in it, then it will be necessary
to sent a MIDI note OFF in order to stop it sounding at the required moment
although you will note that if the cue list is stopped during playback of a
looped sample, the sample will automatically be stopped and you will not be
left with a 'hanging' drone.
The 32 voice polyphony of the S3200 effectively gives you 32 tracks of audio
available through the stereo outputs and/or the 8 individual outputs. Of
course, you may also assign effects to the sounds in the usual way.
Before we look at the different modes within the cue list pages, let us first
examine some of the functions of the cue list as these are very important in
the creation and editing of cue lists.
BLOCKS
All editing of the cue list is done using 'blocks'. A block can be just one single
event or a group of events and there are dedicated soft keys for identifying the
start and end of a block which work in conjunction with the numeric keypad
which functions as a cursor control in the cue list mode. When you identify a
block, a highlighted box appears to the left of the selected event(s).
THE CURSOR
The cursor can be moved around the cue list in the usual way using the
CURSOR keys but there is also a highlighted vertical field running down the
side of the cue list called the 'scroll bar' and there is a pointer cursor that
indicates the current position of the cursor in the cue list. This pointer
cursor can be placed above or below an event and this is used to mark events
for copying, insertion or deletion. You may also use this cursor to play the
cue list from any point. In the cue list edit mode, there is an indicator at the
top of the screen to show the current event number the cursor is placed on.
GETTING AROUND THE CUE LIST - THE NUMERIC KEYPAD
When you are in the cue list, the numeric keypad has a slightly different
function to the other modes in the S3200 as it allows you to move the cursor
up and down the cue list scroll bar.
Pressing 0 always takes you to the start of the cue list.
Pressing +/< takes you to the end of the cue list.
Pressing any of the number keys moves you down the list by the same number
of steps as the number key you pressed. In other words, pressing 1 moves you
down the list one event at a time, pressing 2 moves you two steps at a time,
pressing 3 takes you three steps at a time, etc..
By pressing the -/> key AND a number key simultaneously, you can move up
the list. For example, pressing -/> and 6 will take you six steps backwards
in the list.
Version 1.0 March 1993

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