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Atari 400 Hardware Manual

Atari 400
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APPENDIX
A
USE
OF
PLAYER
/ MISSILE
GRAPHICS
\'liTH
BASIC
The
ATARI
®
400/800
1M
Hardware
ManuaJ
should
be
read
first
to
understand
the
details
of
the
Player/Missile
Graphics.
To
enable
the
P/M
Graphics
from
BASIC
the
following
procedure
can
be
used:*
1.
Generate
the
playfield,
either
with
a
GRAPHICS
call
or
build
a
custom
display
list
with
a
series
of
POKE
statements.
2.
Enable
P/M
DMA
control
by a
POKE
559
with
either
a 62
for
single
line
resolution
players
or
a 46
for
double
line
resolution
players.
3.
There
are
four
players
and
four
missiles
(or
five
players
if
the
four
missiles
are
combined
into
one
player).
Each
of
these
has
a
horizontal
position
register
that
controls
its
horizontal
position
on
the
screen
. .
The
registers
and
their
locations
are
as
follows:
ADDRESS
HORIZONTAL
POSITION
OF
53248
Player
0
53249
Player
l
53250
Player
2
53251
Player
3
53252
Missile
1
53253
Missile
2
53254
Missile
3
53255
Missile
4
The
horizontal
positions
can
range
on
the
playfield
between
41
and
200.
So
POKE
53249,120
will
move
Player
1
to
the
middle
of
the
screen.
*NOTE:
All
number
references
are
decimal.
A-1-

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Atari 400 Specifications

General IconGeneral
ManufacturerAtari
Model400
TypeHome Computer
Release Year1979
CPUMOS Technology 6502
CPU Speed1.79 MHz
ROM10 KB
Operating SystemAtari OS
KeyboardMembrane keyboard
RAM8 KB (expandable to 48 KB)
GraphicsANTIC and GTIA chips
Sound4 channels
DisplayRF output for connection to TV
StorageOptional cassette tape drive or floppy disk drive
PortsCartridge
Display Resolution320x192 (16 colors)

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