This modulation mapping can be erased while in modulation mapping mode by pressing both
the RECORD
and RANDOM buttons at the same time.
Be advised that all changes made must be manually saved to persist after a power cycle. (See
Chapter 4.3)
13 Randomizer
The Randomizer allows you to create instant soundscapes by changing the parameters of one
or more blocks in a random way.
Its behavior can be adjusted by using the position of the two switches: TARGET and AMOUNT.
The TARGET switch permits the selection of which units are affected by the randomization:
● All units (looper, oscillators, and effects)
● Oscillators only
● Looper only
● Effects only
The AMOUNT switch allows you to specify the amount of variation applied to the current value
of the target parameters:
● The top position is for full-range randomization
● The middle applies a potential variation of +/- 20%
● The lower position applies a potential variation of +/- 2% respectively.
The oscillators’ pitch is randomized by semitones. The faders and the supersaw/wavetable
selector are excluded from the randomization, as are all the secondary parameters accessed
with the SHIFT button, the modulation mapping, and the CV mapping.
To randomize, select both the target and the amount and press the RANDOM button or
send a trigger at the RANDOM input.
The randomization can be undone and redone by holding the SHIFT button and pressing
the RANDOM button. At any time, the parameters can be reset to the actual position of
their controls by holding the SHIFT button and pressing both the RECORD and
RANDOM buttons simultaneously.