26
Fig.26 Selection of Utility box mode and features
Deactivation degree of Utility box depends on 3 indexes: number of health points,
damage to point deactivation and damage to weapon. Thus, if 100 heaths are set in a point,
deactivation level is 5, and blaster damage - 5, so each shot will take 25 units from the point
and 4 shots will be enough for its deactivation.
When setting impact only by the point per one team, point deactivation capacity will
change - if UB lights by white color, player of any team may deactivate the point. In case of
another color - it can be hit only by a player of the team not coinciding by color set in the point.
Algorithm of impact on teams of different color and their deactivation are presented in Chapter
6 of this manual (p.10).
Settings pattern is saved by pressing the icon (suffix.sуt), to load settings saved
before – click the icon
.
Pressing button sets selected values of the parameters.