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Software User Interface
Software
Robot Educator
Here you can fi nd building and programming instructions 
using the Robot Educator model.
My Portal
Here you can access www.MINDSTORMSeducation.com for 
tools, downloads, and information.
The tool bar
The tool bar includes the most frequently used commands 
from the menu bar in an easy-to-reach location.
The work area
This is the space on the screen where programming takes 
place. Drag programming blocks from the programming 
palette to the work area and attach the blocks to the 
sequence beam.
Little Help window
Here you can always get help if needed.
The work area map
Use the pan tool on the tool bar to move around the work 
area – and use the work area map [tab in the lower right 
corner] to get an overview.
The programming palette
The programming palette contains all of the programming 
blocks you will need to create your programs. The tabs at the 
bottom of the palette let you switch between the common 
palette [containing the most frequently used blocks], the 
complete palette [containing all of the blocks], and the 
custom palette [containing blocks that you can download or 
create on your own].
The configuration panel
Each programming block has a confi guration panel that lets 
you customize the block for the specifi c input and output that 
you want.
The Controller
The fi ve buttons on the Controller let you download programs 
(or parts of programs) from your computer to the NXT. With 
the Controller you can also change the settings of the NXT.
The NXT window
This pop-up window provides information about the NXT 
memory and communication settings.