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LEGO MINDSTORMS Robots User Manual

LEGO MINDSTORMS Robots
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You can request chunks of memory in the RCX using the familiar malloc() and calloc() functions. LegOS, by itself, takes up about 5K or 6K of the RCX's 32K of RAM. You should have
about 26K left for your program and its data.
void malloc(size_t size)
This function allocates a chunk of memory of the given size (in bytes). A pointer to the memory is returned. If the memory cannot be allocated, NULL is returned.
void calloc(size_t nmemb, size_t size)
This function allocates enough memory for nmemb chunks of memory, each size bytes long. It also sets each byte of the allocated memory to zero. Like malloc(), it returns NULL if
something goes wrong.
void free(void ptr)
When you are done with memory you've allocated, you should free it using this function.
Page 203
Sound (rom/sound.h and direct-sound.h)
You can play one of the RCX's built-in ''system" sounds with the following function:
void sound_system(unsigned nr)
This function plays one of the system sounds of the RCX. The nr parameter describes the sound; it can be any of the values shown in Table 10-1.
Table 10-1. sound_system() Sound Numbers
Sound Number Description
0 Short beep
1 Two medium beeps
2 Descending arpeggio
3 Ascending arpeggio
4 Long low note
5 Quick ascending arpeggio (same as 3 but faster)
Furthermore, you can play any sound you want using this function:
void ds_play(unsigned char sample, unsigned length)
This function plays the sound data described by sample, using length bytes of data. The sample data should be 1 bit, 8 kHz data.
Unfortunately, neither sound_system() nor ds_play() works in the March 30, 1999 build of legOS 0.1.7.
Other Goodies
legOS has a grab-bag of other interesting features. In this section, these functions are organized by the header file in which they are defined.
In stdlib.h
legOS supports a simple random number generator with the following two functions:

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LEGO MINDSTORMS Robots Specifications

General IconGeneral
Product LineLEGO MINDSTORMS
CategoryToy
Age Range10+
Batteries RequiredYes
Memory64 MB RAM, 16 MB Flash
ConnectivityBluetooth, USB
SensorsTouch, Color, Gyro
Battery TypeAA
Interactive FeaturesProgrammable, Remote Control
App CompatibilityiOS, Android
ProcessorARM9
Pieces Count601
Battery Count6
App NameLEGO MINDSTORMS EV3 Programmer App

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