EasyManua.ls Logo

MACROMEDIA FLASH 8-LEARNING ACTIONSCRIPT 2.0 IN FLASH - Page 577

MACROMEDIA FLASH 8-LEARNING ACTIONSCRIPT 2.0 IN FLASH
830 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
Creating interactivity and visual effects 577
To detect a collision between a movie clip and the mouse pointer:
1. Select the first frame on Layer 1 in the Timeline.
2. Select Window > Actions to open the Actions panel, if it is not already open.
3. Add the following code in the Actions panel:
this.createEmptyMovieClip("box_mc", 10);
with (box_mc) {
beginFill(0xFF0000, 100);
moveTo(100, 100);
lineTo(200, 100);
lineTo(200, 200);
lineTo(100, 200);
lineTo(100, 100);
endFill();
}
this.createTextField("status_txt", 999, 0, 0, 100, 22);
var mouseListener:Object = new Object();
mouseListener.onMouseMove = function():Void {
status_txt.text = _level0.hitTest(_xmouse, _ymouse, true);
}
Mouse.addListener(mouseListener);
4.
Select Control > Test Movie, and move the pointer over the movie clip to test the collision.
The value
true appears whenever the pointer is over a non-transparent pixel.
To perform collision detection on two movie clips:
1. Drag two movie clips to the Stage, and give them the instance names car_mc and area_mc.
2. Select Frame 1 on the Timeline.
3. Select Window > Actions to open the Actions panel, if it is not already visible.
4. Enter the following code in the Actions panel:
this.createTextField("status_txt", 999, 10, 10, 100, 22);
area_mc.onEnterFrame = function() {
status_txt.text = this.hitTest(car_mc);
};
car_mc.onPress = function() {
this.startDrag(false);
updateAfterEvent();
};
car_mc.onRelease = function() {
this.stopDrag();
};

Table of Contents

Related product manuals