EasyManua.ls Logo

MACROMEDIA FLASH 8-LEARNING ACTIONSCRIPT 2.0 IN FLASH - Page 750

MACROMEDIA FLASH 8-LEARNING ACTIONSCRIPT 2.0 IN FLASH
830 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
750 Best Practices and Coding Conventions for ActionScript 2.0
About scope in classes
When you port code to ActionScript 2.0 classes, you might have to change how you use the
this keyword. For example, if you have a class method that uses a callback function (such as
the LoadVars classs
onLoad method), it can be difficult to know if the this keyword refers to
the class or to the LoadVars object. In this situation, you might need to create a pointer to the
current class, as the following example shows:
class Product {
private var m_products_xml:XML;
// Constructor
// targetXmlStr contains the path to an XML file
function Product(targetXmlStr:String) {
/* Create a local reference to the current class.
Even if you are within the XML's onLoad event handler, you
can reference the current class instead of only the XML packet. */
var thisObj:Product = this;
// Create a local variable, which is used to load the XML file.
var prodXml:XML = new XML();
prodXml.ignoreWhite = true;
prodXml.onLoad = function(success:Boolean) {
if (success) {
/* If the XML successfully loads and parses,
set the class's m_products_xml variable to the parsed
XML document and call the init function. */
thisObj.m_products_xml = this;
thisObj.init();
} else {
/* There was an error loading the XML file. */
trace("error loading XML");
}
};
// Begin loading the XML document
prodXml.load(targetXmlStr);
}
public function init():Void {
// Display the XML packet
trace(this.m_products_xml);
}
}
Because you are trying to reference the private member variable within an onLoad handler, the
this keyword actually refers to the prodXml instance and not to the Product class, which you
might expect. For this reason, you must create a pointer to the local class file so that you can
directly reference the class from the
onLoad handler.
For more information on classes, see “Understanding classes and scope” on page 283. For
more information on scope, see “Handling scope” on page 747.

Table of Contents

Related product manuals