EasyManua.ls Logo

MACROMEDIA FLASH MX 2004 - ACTIONSCRIPT - Page 297

MACROMEDIA FLASH MX 2004 - ACTIONSCRIPT
816 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
Button._name 297
Button.menu
Availability
Flash Player 7.
Usage
my_button.menu = contextMenu
Parameters
contextMenu
A ContextMenu object.
Description
Property; associates the ContextMenu object contextMenu with the button object my_button.
The ContextMenu class lets you modify the context menu that appears when the user right-clicks
(Windows) or Control-clicks (Macintosh) in Flash Player.
Example
The following example assigns a ContextMenu object to a Button object named save_btn. The
ContextMenu object contains a single menu item (labeled “Save...”) with an associated callback
handler function named
doSave (not shown).
var menu_cm = new ContextMenu();
menu_cm.customItems.push(new ContextMenuItem("Save...", doSave));
function doSave(menu, obj) {
// "Save" code here
}
save_btn.menu = menu_cm;
See also
ContextMenu class, ContextMenuItem class, MovieClip.menu, TextField.menu
Button._name
Availability
Flash Player 6.
Usage
my_btn
._name
Description
Property; instance name of the button specified by my_btn.

Table of Contents

Related product manuals