· LOAD AND SAVE - Memory access
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OXI One can store 15 Projects, each Project stores up to 16 Patterns per Sequencer, for a total
of 64 patterns per project. Each pattern stores all sequencer data, including its mode (Mono, Chord,
etc.), and different patterns for a sequencer can be for different modes. To save a sequence, hold the
Save button, Memory Access view for the current project will show up on the grid. This layout is
independent of the Sequencer you have selected.
The 4 top rows of pads of the grid show the Pattern slots per Sequencer. The slots are saved
individually per Sequencer per Pattern, not the 4 Sequencers at the same time in one Pattern.
Each Sequencer can load and play any of its 16 patterns independently of which pattern the other
sequencers are playing, so we’ve arranged the Memory Access with a matrix style correlation to tidy
up the structure.
Having many patterns displayed linearly is ugly and it’s easy to lose track. This way we have a better
laid out structure to address more patterns in an intuitive way, if you use it to your advantage.
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In OXI One all loading events, being Pattern, Song or Project changes, are done without playback
interruption. Also when possible, the transport bar keeps its position.
This behavior virtually removes all boundaries of songs, patterns and steps limits.
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