14 SKIN TONE DTL
ヒチバチフ
ヴレリワチヵヰワユチュヵロ
ヮユヮヰンヺ
ヴユロユヤヵヤヶンヴヰン
ヷ
ヴレリワ
ヨユヵ
ラ
ヱヰヴ
ドㄑㄖㄔㄉナ
ヰョョモ
ブパチハチパパブパチハチパパ
ヰョョ
ビチバチフ
ヴレリワチヵヰワユチュヵロ
・ユャンモ
ヴヸリヵヤラ
ヰョョ
・ユャンモ
ユョョユヤヵ
モヌャヌヤ
ユョョユヤヵ
ヮユヮヰンヺ
モヌャヌヤ
ヴレリワチヵヰワユ
ヤンリヴヱ
ヌプピ
ヰョョ
ピチバチフ
ヴレリワチヵヰワユチュヵロ
ヲチチヱラモヴユ
ヲチチヸリュラ
リチチヤユワヵユンリチチヸリュラ
ベヘビパ
フピ
ペパ
ヰョョ
フチバチフ
ヴレリワチヵヰワユチュヵロ
ヴレリワチヵヰワユ
ュユヵモリロ
ヰョョ
ヰョョ
Item Setting details
MEMORY SELECT Selects the skin tone table for the subject to apply the skin tone detail to.
CURSOR Enables/disables the position cursor that obtains the saturation and color phase information for controlling skin
tone detail effects.
POS H Sets horizontal cursor position.
POS V Sets vertical cursor position.
SKIN GET Automatically acquire saturation and hue information from the cursor position.
ZEBRA SWITCH Sets whether to add a zebra pattern to the Y signals of the PM output to make areas subject to skin tone detail
effects easily identifiable.
ZEBRA EFFECT Selects the table of the zebra display.
EFFECT MEMORY Selects the skin tone table used for applying the skin tone detail.
SKIN TONE CRISP Adjusts the skin tone detail.
- 28 -
ROP Menu (when AK-UB300G is connected)