09 FLARE
FLARE R
“FLARE R” (see page 22)
FLARE G
“FLARE G” (see page 22)
FLARE B
“FLARE B” (see page 22)
M.FLARE
“M.FLARE” (see page 22)
FLARE
“FLARE” (see page 22)
10 GAMMA
GAMMA R
“GAMMA R” (see page 23)
GAMMA MASTER
“GAMMA MASTER” (see page 23)
GAMMA B
“GAMMA B” (see page 23)
GAMMA MODE
“GAMMA MODE” (see page 23)
BLACK STRETCH
“BLACK STRETCH” (see page 23)
DYNAMIC LEVEL
“DYNAMIC LEVEL” (see page 23)
KNEE POINT
“KNEE POINT” (see page 23)
KNEE SLOPE
“KNEE SLOPE” (see page 23)
GAMMA
“GAMMA” (see page 23)
ABB
“ABB” (see page 23)
11 BLACK GAMMA
BLACK GAMMA R
“BLACK GAMMA R” (see page 24)
BLACK GAMMA MASTER
“BLACK GAMMA MASTER” (see page 24)
BLACK GAMMA B
“BLACK GAMMA B” (see page 24)
B.GAMMA
“B.GAMMA” (see page 24)
12 KNEE
POINT (%) R
“POINT (%) R” (see page 25)
POINT (%) MASTER
“POINT (%) MASTER” (see page 25)
POINT (%) B
“POINT (%) B” (see page 25)
SLOPE R
“SLOPE R” (see page 25)
SLOPE MASTER
“SLOPE MASTER” (see page 25)
SLOPE B
“SLOPE B” (see page 25)
AUTO KNEE POINT %
“AUTO KNEE POINT %” (see page 25)
AUTO KNEE LEVEL
“AUTO KNEE LEVEL” (see page 25)
AUTO KNEE RESPONSE
“AUTO KNEE RESPONSE” (see page 25)
KNEE
“KNEE” (see page 25)
13 DETAIL
MASTER DETAIL
“MASTER DETAIL” (see page 26)
DETAIL LV H
“DETAIL LV H” (see page 26)
DETAIL LV V
“DETAIL LV V” (see page 26)
PEAK FRQ
“PEAK FRQ” (see page 26)
V DETAIL FRQ
“V DETAIL FRQ” (see page 26)
CRISP
“CRISP” (see page 26)
LEVEL DEPENDENT
“LEVEL DEPENDENT” (see page 26)
DETAIL SOURCE
“DETAIL SOURCE” (see page 26)
DETAIL GAIN (+)
“DETAIL GAIN (+)” (see page 26)
DETAIL GAIN (-)
“DETAIL GAIN (-)” (see page 26)
DETAIL CLIP+
“DETAIL CLIP+” (see page 26)
DETAIL CLIP-
“DETAIL CLIP-” (see page 27)
KNEE APERTURE
“KNEE APERTURE” (see page 27)
DETAIL
“DETAIL” (see page 27)
LV DPN SW
“LV DPN SW” (see page 27)
- 9 -
ROP Menu (when AK-UB300G is connected)