!
!
#%!
For OSD model:
After connection completes, you should re-activate
the OSD menu to check if the Master recognizes the
Slaves. A triangle mark (!) is placed to the right
of the channel name indicating the port is connected
to a Slave not a computer. A number to the left of
the triangle mark indicates the Slave model, i.e. 8!
for KNV108 or KNV108D.
Change Configuration while Running
Devices at any '
PC
x' port can be changed at any time after initial
power-up. If you change any one of the “
PC 1
” to “
PC 8
” ports
connection from a computer to a Slave or v ice v ers a, or replace the
devices of a port; the OSD will update this change the next time it is
activ ated. [NOTE: Any new device, a computer or a Slave, must be
turned off before it is connected to the Master.]
!
!
#&!
!
!!
!
""""""""""""""""""
""""""""""""""""""""""""""""""""""""
""""""""""""""""""
5).%+"-**1,,!6 '7 -8 + 19
KNV2108D & KNV2116D
Overview
The adv anced multi-access KNV2108D and KNV2116D hav e all the
features of KNV108D and KNV116D respectively. Both models
have two Console ports f acilitate y ou to access multiple computers
from two different locations, local and remote. Thanks to the
high-drive circuit design, you may connect high quality cables at
Console and PC sides f or up to 100ft (30M), a def inite plus for server
room applications. Now you can access all computers either in the
serv er room when y ou hav e to physically access the computers such
as software upgrade, or away from the serv er room for everyday use.
Connections
Connect two keyboards, mice and monitors to the two
CONSOLE
ports. The built-in PS/2 mouse signal translation enables you to
connect PS/2 mice of different type to the
CONSOLE
ports, i.e., a
generic PS/2 mouse f or one
CONSOLE
and a scroll m ous e f or
another.