How to use it:
-
Inside Predator:
You can use the Vocoder inside Predator with a sample as a source or an audio input if the audio host
allows you.
The most common use has Predator s output as the "carrier
" for example the preset
"voco-
drummer" allows you to play polyphonic vocoder sounds.
-
Inside PredatorFX:
You can use the Vocoder inside PredatorFX as well.
Firstly you select PredatorFX as an "insert" effect in your host mixer. This allows the vocoder
to receive an
input from the host.
PredatoFX needs to be in >FX mode, this means that the synth part of PredatorFX works as normal and can
be used as the carrier.
You can use the vocoder in two ways in PredatorFX, either you can set it so the left chann
el
vocodes
the
right channel, or the synth part of PredatorFX is
vocoded
by the audio input.
In order to get the synth part of PredatorFX to work you need to be able to trigger PredatorFX's oscillators
using midi. So for instance in Cubase SX you need to set up a midi track that is output as PredatorFX.
Note: you can only use the Vocoder in one FX slot, if you try to use two Vocoder slots, it will cause the sound
to be distorted.
The vocoder has several controls, these being the upper dials and the lowe
r buttons.
Samples
Clicking the long sample button allows you to load in a sample to use as the modulator in the Vocoder. You
can use either wav or aiff samples at 8/16/24 bits, mono or stereo wav and at any of the most common
sample rates. The sample c
an be up to 3,000,000 sample points long (more than a minute at 44.1Khz
sample rate).
You can either load in samples that are stored in the Predator Sample directory (or sub
-
directories under it)
or stored anywhere else on your hard disk.
After you have loaded a sample, its name is shown here (with a * at the end if the sample is not in the
sample directory).
If you use samples in the Predator Sample directory, and you move onto another computer make sure the
same sample is stored in the Predator Sample d
irectory on the new machine, then the vocoder will work.
This is because for samples stored in Predator sample directory, the relative path is stored, so presets
should work on any machine with the right samples. You can use samples stored in other places
, but on
different machines these presets may not work unless the same sample is stored in exactly the sample
place.
Near the sample load box are several buttons to alter the properties of the Vocoder:
Sample / Input
This selects if the vocoder uses a s
ample or the sound (input) going into the vocoder.
In PredatorFX, this button is changed to LR / Synth, this means you can either have it so that PredatorFX
uses the L channel signal as modulator and R channel signal as carrier, or it can use the input sig
nal (in
mono) as the modulator and PredatorFX synth output as the carrier.
Car Mod / Mod Car
This selects whether the sound in (sample or input) is the modulator or the carrier in the Vocoder. For most
purposes you want it set so that the sound in is the
modulator i.e. Car Mod, but you can experiment with the
other settings, here the sound of Predator modulates the input (the sample or input).
One Hit / Looping
This controls whether the sample plays only once when you press a key (
One Hit
) or loops cont
inuously
(
Looping
).