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ABOUT THE R-8M
This
section explains how the sound source of the
R
-
8M is organized, as
well
as basic
operation. Please read this section carefully
before
you
actually modify any senings.
1, Basic Principles
of the R-8M
When using the
R
-
8M,
it
is important to understand the relationship between
the three
basic
functions; Section, Patch,
and Feel Patch.
Section
A
Section is a unit which
can be used as an independent
sound module. The R
-
8M consists
of 1
Instrument Section,
and 4 Performance Sections.
MID! settings and settings specifying how
the
sounds will
be
produced
can also be made
independently for each section.
Normally it will be sufficient to
use only the Instrument Section,
but by using the Performance
Sections
as
well,
the R
-
8M's possibilities
can be expanded
even
further.
Instrument
Section
This section is used for
nomia! drum playing. You will
specify one
receive
channel, and
assign
instruments
to each note number to create
a drum-set. It is also possible to modify the
sound for each
note
number.
Patch
Performance Sections
1—4
Each of the four Performance Sections
has its
own receive
channel setting, and
can be used
independently. You can
specify instruments for each Performance Section,
and specify how sound
parameters (pitch/decay/nuance/pan) will
change according to the note number.
For example, by using instruments
such as bass, marimba, and/or vibraphone (when
using
a sound
ROM card) and setting the pitch difference
chromatically, you can play
a melody from the keyboard.
In addition, by using hi-hat or ride
cymbals
with
different nuance
or decay settings for each note
number, you can
play
vaiiations
of the same instrument
using different note numbers.
The combination of the Instrument
Section and Performance Sections
1
—4 is called a Patch.
Internal memory can store
32 Patches. A RAM card
can
store
32 more Patches which can
be selected
during performance
in
the
same
way
as internal Patches.
By preparing appropriate
Patches for each instrument
or song, you can select Patches during
your
performance to
instantly change the
R
-
8M's
drum-sets.
Feel Patch The Feci Function modifies
the instrument tone specified for each
section, simulating the natural
variations
in sound that
occur
when
a real drummer performs.
There are
two
types of Feel Functions;
Regular Feel,
which
modifies the
tone according to
velocity
or
by periodically modifying the
tone in synchronization with the
MIDI clock, and
Random
Feel,
which
randomly
modifies the tone. By using the
two
in
combination you can
create the
natural effects
of
tonal
change. Internal memory can contain 16 Feel Patches,
and a RAM
card
can contain
16
additional
Feel
Patches. Even
for the same drum performance,
simply changing
the Feel
Patches can result
in
a great difference.
16