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Roland V-Synth GT - Selecting a Patch

Roland V-Synth GT
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40
04
How Patches and Tones are related
Elements of a Tone
Elements
of
a
Tone
A tone consists of nine elements
(
sections
).
Each section can be turned on/o
individuall
y
, allowing
y
ou to create
y
our sound using just the
des
ir
ed
sect
i
o
n
s.
OSC
1
,
OSC
2
This section lets you select the waveform that is the basis
o
f
the sound. On the V-Synth GT, you can choose
f
rom
s
am
p
led PCM wave
f
orms, wave
f
orms that model an
a
nalog s
y
nthesizer, and external audio input
.
M
OD
This section speci es how the sounds of OSC1 and OSC2
wi
ll
be
mix
ed.
COS
M1,
COS
M2
This section a
pp
lies various e ects to the sound. Conven-
tional e ect processors will appl
y
to the overall sound
when you play a chord, but COSM applies the e ect
individually to each note even if you play a chord.
For details, re
f
er to “What is COSM?” (p. 12)
.
TVA
This section speci
es how the volume will chan
g
e over
ti
m
e.
AP-S
y
nt
h
esis
This section was newl
y
developed
f
or the V-S
y
nth GT.
It anal
y
zes per
f
ormance gestures that are unique to a
p
articular instrument, and
p
roduces sounds that are
m
ore realistic than ever before. For details, refer to What
is AP-Synt
h
esis?” (p. 8)
.
V
oca
l
Desi
g
ner
Thi
s
i
s
a
fu
r
t
h
e
r
e
v
o
l
ut
i
o
n
of
t
h
e
v
ocode
r
.
I
t
i
s
ab
l
e
to
p
roduce human vocal sounds that are
f
ar more realistic
than conventional vocoders. For details
,
re
f
er to “What is
Vocal Designer?” (p. 10).
T
one-
FX
This is an e
ect
p
rocessor that a
pp
lies various e
ects to
the sound
.

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