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Brand | Roland |
---|---|
Model | V-Synth GT |
Category | Synthesizer |
Language | English |
Information on connecting and operating the power supply for the unit.
Guidelines for positioning the V-Synth GT to ensure proper operation and prevent damage.
Instructions for cleaning and maintaining the unit.
Further safety advice and operational recommendations for the V-Synth GT.
Step-by-step explanations for first-time users to play the V-Synth GT.
Explains the V-Synth GT's functionality after reading the Quick Start.
Instructions for installing the necessary driver for computer connection.
Discusses the dual-core engine and its capabilities for combining sounds.
Introduces AP-Synthesis technology for realistic instrument behavior and new performance expression.
Describes the new TFT color LCD and intuitive control layout for enhanced user experience.
Guide on connecting the V-Synth GT to external audio equipment or headphones for sound output.
Step-by-step procedure for powering on the V-Synth GT and connected audio equipment.
Procedure for safely powering down the V-Synth GT and connected audio devices.
Detailed description of the controls and indicators on the V-Synth GT's front panel.
Detailed description of the connectors and controls on the V-Synth GT's rear panel.
Explains the basic structure of the V-Synth GT, dividing it into controller and sound generator sections.
Details the components of the controller section and their function in sound creation.
Describes the five available structure types and their explanations for sound creation.
Explains the eight sections (OSC1/2, MOD, COSM1/2, TVA, AP-SYNTHESIS, VOCAL DESIGNER) that create sound.
Illustrates the organization of internal and USB memory, including projects, patches, tones, and waves.
Defines a project as the largest memory unit, containing patches, tones, and system settings.
Details how to save and transfer data between the V-Synth GT and a computer via USB.
Explains VariPhrase technology, its advantages over conventional samplers, and how it solves typical issues.
Introduces operations performed via the touch screen, emphasizing gentle touch.
Details methods for editing parameter values using the VALUE dial, INC/DEC buttons, or touch screen.
Describes common touch panel icons (Search, ON/OFF, HELP, EXIT, MAP, MENU) and their functions.
Explains the layout and elements of the Patch Play screen for controlling tones.
Details methods for selecting a patch number using the VALUE dial, buttons, or numeric keys.
Explains how to apply various effects to the sound using controllers.
Explains how to transpose the keyboard pitch in semitone steps for playing transposed instruments.
Explains how to use the Time Trip pad to apply effects by touching the surface.
Explains how to use the D Beam controller by waving your hand to apply various effects.
Details arpeggiator settings including tempo, hold, destination, motif, and pattern edit.
Steps involved in creating a new patch, including selecting tones, applying effects, and saving.
Explains how to specify and select tones for the upper and lower parts of a patch.
Instructions for saving modified patch settings to internal memory.
How to assign a name (up to twelve characters) to a patch before saving.
Explains how to specify keyboard zones for upper/lower tones and play modes like Single, Dual, or Split.
Outlines two methods for creating tones: using Sound Shaper II or Pro Edit.
Instructions for saving modified tone settings to internal memory.
How to assign a name (up to twelve characters) to a tone before saving.
Explains how to assign a category to a tone for easier searching and organization.
Explains how to select the structure type that determines how sections are combined for sound creation.
Details keyboard parameters like Mono/Poly, Legato, Portamento, and their settings.
Explains the Matrix Control function for using MIDI messages to change parameters in real-time.
Details the oscillator section, including oscillator types and their parameters.
Details pitch-related parameters for both analog and PCM oscillators, including keyfollow and random pitch.
Explains parameters for adjusting pulse width, including keyfollow and LFO depth.
Describes the different modulator types (MIX, RING, FM) and their effects on sound.
Details the selection of COSM effect types from 16 available options.
Explains the switch to turn the TVA section on/off.
Details the available phrase models (Violin, Erhu, Sax, Flute, Multifade) and source waveforms for AP-Synthesis.
Details parameters for modifying the sound when the Violin phrase model is selected.
Introduces the process of sampling, including templates and applications of each template.
Step-by-step guide on how to input sound from input jacks and sample it.
General steps for editing samples, including accessing the Sample Edit screen.
How to convert samples using encoding for better audio quality while controlling pitch, time, and formant.
Instructions for saving samples to internal memory or USB memory via the Utility Menu.
General procedure for accessing and editing system function settings via tabs and editing groups.
Instructions for saving system function settings to internal memory.
Details master settings such as tuning, key shift, level, patch remain, and startup patch.
Details MIDI settings for device ID, clock source, receive/transmit messages, and active sensing.
Details audio input settings, including mic jack, input jacks, and external input source/type.
Details controller settings, including keyboard, time trip pad, D Beam, and knobs.
Details transmit settings for V-LINK, including MIDI channel, audio switch, fade switch, and local switch.
Details operations for loading projects into temporary memory and saving projects.
How to connect the V-Synth GT to a computer via USB for file transfer and backup.
Guides on backing up and loading data between the V-Synth GT and a computer.
Procedures to recalibrate the touch panel, time trip pad, and D Beam controller for accurate response.
Restores all data and settings to the V-Synth GT's factory-set condition.