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Rotel RCD-965BX - The Remote Control

Rotel RCD-965BX
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To
store
the
track
numbers
that
you
want
to
include
in
a
program
(these
can
be
found
in
the
contents
list
in
the
disc
holder),
bring
up
each
track
number
in
turn
above
TRACK
using
the
I
<
<
TRACK
>
>
I
,
depending
on
which
is
quicker,
then
store
it
by
pressing
the
PROGRAM
key.
Do
not
allow
more
than
5
seconds
to
elapse
between
releasing
the
TRACK
key
and
pressing
the
PROGRAM
key,
otherwise
the
microprocessor
in
the
player
will
assume
that
you
have
changed
your
mind
and
the
flashingafter
the
track
number
will
light
continuously;
the
track
can
then
no
longer
be
stored.
However,
you
can
re-activate
a
missed
track
number
again
by
bringing
up
either
the
pre¬
vious
or
the
following
track
number
and
then
returning
immediately
to
the
one
desired.
Example-From
a
disc
containing
14
tracks,
you
want
to
listen
to
tracks
7,
3,
9,
5,
12
and
10
in
that
order.
Load
the
disc
in
the
tray
and
close
it
usinq
the
OPEN/
CLOSE
key.
When
the
contents
list
has
been
read,
the
figure
’14’
will
appear
above
TRACK.
Now
press
the
TRACK
key
until
7'
appears
and
then
press
the
PROGRAM
key.
Theafter
the
figure
will
now
disap¬
pear
and
will
be
replaced
by
'P'
(from
Program)
as
a
sign
that
this
track
has
been
stored.
The
PROGRAM
indicator
will
light.
Continue
by
going
back
to
'3’
using
the
TRACK
key
and
press
the
PROGRAM
key
again;
you
now
read
'3
P’.
You
display
the
remaining
tracks
in
turn
by
pressing
I
<
<
TRACK
>
>
I,
and
then
store
them
successively
by
press¬
ing
PROGRAM.
As
soon
as
you
have
stored
the
last
track
number
you
will
see
’10
P'.
This
remains
until
play
is
started.
If
you
make
a
mistake
and
store
a
wrong
track
number,
you
can
rectify
this
by
going
to
the
previous
or
following
number,
returning
to
the
wrong
one
and
then
pressing
the
PROGRAM
key
again.
To
show
that
the
wrong
track
num¬
ber
has
been
erased,
the
’P'
is
replaced
by
a
'C'
(from
Clear).
Using
our
example:
you
have
stored
'4'
instead
of
’5'.
You
go
back
to
’3’
using
the
TRACK
key,
return
to
’4'
using
the
TRACK
key
and
then
press
the
PROGRAM
key.
You
will
then
read
’4
C'.
Now
proceed
with
storing
5
’.
During
programming
or
when
you
have
finished
program¬
ming,
you
can
check
the
contents
of
the
program
by
pressing
the
PROGRAM
key
(REVIEW
indicator).
All
the
track
numbers
then
appear
in
the
programmed
sequence,
after
which
the
last
stored
number
is
once
again
displayed.
In
our
example:
’-7-’
-
'-3-'
-
’-9’
-
’-5-’
-
’-12-’
-
'-10-'
-
'10
P’.
If
you
discover
that
the
program
contains
a
track
number
you
do
not
want,
you
can
still
erase
it
by
displaying
it
using
the
TRACK
key
and
then
pressing
PROGRAM.
To
erase
the
whole
program,
press
the
STOP
key.
When,
after
pressing
PROGRAM
the
ERROR
indicator
lights,
this
means
that
the
memory
is
empty
and
no
track
is
stored.
During
programmed
play,
all
player
functions
remain
operative,
except
beginning
at
any
specific
track.
You
start
play
by
pressing
PLAY;
the
first
track
number
of
the
program
then
appears
above
TRACK.
The
progress
of
play
can
be
followed
by
the
jumping
up
or
down
of
the
numbers
above
TRACK.
You
can
see
the
number
of
tracks
still
to
be
played
at
any
time
when
you
press
PROGRAM
:
5
first
the
number
of
the
track
which
is
playing
appears,
then
all
the
remaining
tracks
are
shown
consecutively
(REVIEW).
During
program
repeat
the
numbers
of
the
tracks
already
played
are
also
shown.
You
can
go
back
to
the
beginning
of
a
track
by
pressing
^
PLAY.
If
you
want
to
go
on
to
a
following
track
number
of
the
program,
press
>
>1
;
should
you
do
this
during
the
last
track,
the
ERROR
lights
and
play
continues
with
the
first
track.
To
go
back
to
a
previous
track
number
of
the
program,
you
press
I
<
<
;
should
you
do
this
during
the
first
track,
the
ERROR
lights
and
play
continues
with
the
last
track.
Searching
for
a
particular
passage
using
<
<
SEARCH
and
SEARCH
>
>
is
limited
to
the
space
between
the
beginning
and
end
of
the
track
being
played;
you
cannot
move
the
laser
pick-up
outside
these
limits
to
prevent
arrival
in
another
track,
either
programmed
or
not
programmed,
which
would
upset
the
program.
Arrival
at
either
limit
is
indicated
by
lighting
of
the
ERROR,
upon
which
the
laser
pick-up
stops
until
you
release
the
key.
To
hold
play
at
the
beginning
of
track
or
a
passage,
or
to
interrupt
the
program,
press
PAUSE.
If
you
want
to
repeat
the
program,
press
the
REPEAT
key.
When
all
tracks
of
the
program
have
been
played
the
disc
stops.
However,
the
program
is
retained
in
the
memory
until
you
open
the
tray;
only
then
will
it
be
erased.
The
program
is
also
erased
if
you
press
the
STOP
key
during
play.
OPERATING
THE
REMOTE
CONTROL
SYSTEM
*
The
player
comes
with
the
infrared
remote
control
trans¬
mitter
handunit
to
give
you
the
conveniences
of
remote¬
controlling
most
operational
functions
available.
The
remote
handunit
will
let
you
operate
the
player
similarly
for
all
the
operational
described
above,
except
it
has
no
POWER
on/
off
and
OPEN/
CLOSE
switches.
However,
it
has
one
additional
feature
that
is
not
available
on
the
front
panel
of
the
player:
a
direct
random
access
to
select
a
desired
track
(without
going
through
selection
via
sequen¬
tial
operation
of
the
TRACK
keys).
Whenever
you
wish
to
play
the
desired
track
on
a
disc,
just
press
a
number
on
the
10-
key
numerical
system
on
the
handunit.
If
it
is
the
track
'2'
you
wish
to
play,
press
the
key
marked
2
and
then
the
PLAY
key
on
the
handunit.
If
the
operating
mode
was
already
in
the
playback
of
another
track,
just
press
the
2
key
as
the
player
will
automatically
switch
to
the
track
’2’
in
a
second.
On
the
display,
’2'
will
appear
over
TRACK
Note:
"INDEX"
cannot
be
operated
via
remote.

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