SunFounder pisloth
(continued from previous page)
try:
music.sound_effect_threading('./sounds/warning.wav')
except Exception as e:
print(e)
sloth.do_action('hook', 1, 90)
sloth.do_action('stand', 1, 90)
try:
music.sound_effect_threading('./sounds/warning.wav')
except Exception as e:
print(e)
sloth.do_action('walk backward boldly', 1, 90)
sloth.do_action('stand', 1, 90)
def sad():
try:
music.sound_effect_threading('./sounds/depress.wav')
except Exception as e:
print(e)
sloth.do_action('big swing', 1, 90)
def angry():
try:
music.sound_effect_threading('./sounds/error.wav')
except Exception as e:
print(e)
sloth.do_action('walk backward boldly', 1, 90)
sloth.do_action('stand', 1, 90)
def fail():
try:
music.sound_effect_threading('./sounds/depress2.wav')
except Exception as e:
print(e)
sloth.do_action('fall left', 1, 90)
def shy():
try:
music.sound_effect_threading('./sounds/talk3.wav')
except Exception as e:
print(e)
sloth.do_action('close', 1, 90)
time.sleep(1)
try:
music.sound_effect_threading('./sounds/talk2.wav')
except Exception as e:
print(e)
sloth.do_action('stand', 1, 90)
def main():
print("shy")
shy()
time.sleep(1)
sloth.do_action('stand', 1, 90)
time.sleep(2)
print("confuse")
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90 Chapter 4. Play with Python