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WowWee Robosapien - Grip Sensor Mechanics

WowWee Robosapien
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Sensors
he will turn his body towards it, however a sound directly in front
of him will be acknowledged with “Hey there!” or “Definitely
Something There!”. It now depends whether Robosapien™V2 is
holding a ball or not: see below
If empty handed:
Robosapien™V2 will walk towards the source immediately
(approximately 3 feet), but you can stop him by putting your hand
in front of his face (see p.22).
If object in hand:
Robosapien™V2 will wait 4 second and then walk towards the
source and drop the object he is carrying. He can also be made
to throw the object by making a sound during the 4 second wait
period.
Note: If his upper body is twisted and he has to turn before walking
towards the sound, he will turn his vision OFF and not respond to
a hand in front of his face while he turns.
Robosapien™V2 will not listen for sounds while he is performing
any movements, or if he is tracking anything with his Vision Systems.
If he is in Standing Mode, (see page 20) he will not walk towards a
sound once pinpointed. Robosapien™V2 will assume all sounds come
from the direction he is facing (left, right, or central).
TILT SENSORS
Robosapien™V2 is fitted with tilt sensors which will interrupt most
functions to prevent any damage if he is knocked over. He will
stop functioning when he is overturned. If Robosapien™V2 falls
on his back, he will stop what he is doing. When trying to control
Robosapien™V2, if he is not standing, you will be informed by him
that he cannot perform certain commands or that he needs to be
standing, and so will get up.
GRIP SENSORS
When you give Robosapien™V2 a controller command to pick up or
grab something he will check his grip sensors to see if he was
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