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Yamaha ProR3 - Room Simulation (RoomSim)

Yamaha ProR3
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20 Advanced uses (2) – Editing functions –
ProR3 Digital Reverberator
Room Simulation (RoomSim)
Key Parameter Value Description
MAIN
RevTime 0.3 ~ 99.0 s Decay time of reverb
IniDelay 0.1 ~ 200.0 ms Delay time until reverb is heard
Width 0.5 ~ 46.7 m Simulation of room width
Height 0.5 ~ 46.7 m Simulation of ceiling height
Depth 0.5 ~ 46.7 m Simulation of room depth
Wall Vary 0 ~ 30 Simulation of wall roughness (flat 0 rough 30)
Wall Vary Fine –100 ~ +100 Fine adjustment of wall simulation
Listening Position Front, Center, Rear Seating position in the room
HighRatio X0.1 ~ X1.0
Decay time of high range reverb components; relative to Rev-
Time
LowRatio X0.1 ~ X2.4
Decay time of low range reverb components; relative to Rev-
Time
Diffusion 0 ~ 10 Spread of the reverb sound
Width Fine –100 ~ +100 Fine adjustment of width simulation
Height Fine –100 ~ +100 Fine adjustment of height simulation
Depth Fine –100 ~ +100 Fine adjustment of depth simulation
Width Decay RT X0.1 ~ 10.0
Decay time of width component of reverb; relative to Rev-
Time
Height Decay RT X0.1 ~ 10.0
Decay time of height component of reverb; relative to Rev-
Time
Depth Decay RT X0.1 ~ 10.0
Decay time of depth component of reverb; relative to Rev-
Time
FINE
ER/REV Balance 0/100 ~ 100/0 Level balance of early reflections and reverb
ER/REV Delay 0.1 ~ 100.0 ms Time difference between early reflections and reverb
Density 0 ~ 100 Density of reflections
HPF Thru, 40 Hz ~ 1.0 kHz Cutoff frequency of high pass filter
LPF 400 Hz ~ 20 kHz, Thru Cutoff frequency of low pass filter
Space Mod 0 ~ 10 Modulation level
Common parameters Refer to “Common parameters” on page 27

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