EasyManua.ls Logo

Adobe CAPTIVATE 5 - Page 154

Adobe CAPTIVATE 5
241 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
147
USING ADOBE CAPTIVATE 5
Variables and Advanced Actions
Last updated 4/22/2010
Customize a system variable
1 Select Project > Variables.
_highquality
_lockroot
_name
_parent
_quality
_rotation
default
delete
do
double
doubleClickEnabled
dropTarget
menu
mouseChildren
mouseEnabled
mouseX
mouseY
name
tabChildren
tabEnabled
tabIndex
textSnapshot
this
throw
_soundbuftime
_target
_totalframes
_url
_visible
_width
dynamic
each
else
enabled
enum
export
namespace
native
new
null
numChildren
opaqueBackground
throws
to
totalFrames
trackAsMenu
transform
transient
_x
_xmouse
_xscale
_y
_ymouse
_yscale
extends
false
filters
final
finally
float
override
package
parent
private
protected
prototype
true
try
type
typeof
use
useHandCursor
abstract
accessibilityProperties
alpha
as
blendMode
boolean
focusEnabled
focusRect
for
forceSmoothing
framesLoaded
function
public
return
root
rotation
scale9Grid
scaleX
varvirtualvisiblevoidvolatilew
hile
break
buttonMode
byte
cacheAsBitmap
case
cast
get
goto
graphics
height
hitArea
if
scaleY
scenes
scrollRect
set
short
soundTransform
widthwithxy
catch
char
class
const
constructor
contextMenu
implements
import
in
include
instanceof
interface
DRAFT

Table of Contents

Related product manuals