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Arturia MICROFREAK - Page 7

Arturia MICROFREAK
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7.2.1. Cutoff Modulation...................................................................................................................................................................................................... 48
7.2.2. Emphasis/Resonance Modulation................................................................................................................................................................. 48
8. The LFO............................................................................................................................................................................ 49
8.1. LFO Shape............................................................................................................................................................................... 49
8.2. LFO Rate ................................................................................................................................................................................. 50
8.2.1. LFO retriggering ........................................................................................................................................................................................................ 50
8.3. Freaky Tips and Tricks .................................................................................................................................................... 51
9. The Envelope Generator ....................................................................................................................................... 52
9.1. What does an Envelope Generator do? .............................................................................................................. 52
9.2. Gates and Triggers ........................................................................................................................................................... 52
9.3. Envelope stages.................................................................................................................................................................. 53
9.3.1. Attack................................................................................................................................................................................................................................. 53
9.3.2. Decay/Release........................................................................................................................................................................................................... 53
9.3.3. Sustain............................................................................................................................................................................................................................. 53
9.4. Filter amount ........................................................................................................................................................................ 53
9.5. The Amp Mod button....................................................................................................................................................... 54
9.6. The Cycling Envelope Generator............................................................................................................................. 54
9.6.1. The stages of the Cycling Envelope .............................................................................................................................................................. 54
9.6.2. About Changing Shapes...................................................................................................................................................................................... 56
9.6.3. Using the Legato options .................................................................................................................................................................................... 56
9.7. Freaky Cycling Envelope Suggestions................................................................................................................. 56
10. The Keyboard Section ......................................................................................................................................... 58
10.1. Another look at Gates and Triggers ..................................................................................................................... 59
10.2. Keyboard responsiveness......................................................................................................................................... 59
10.2.1. Using Keyboard Responsiveness................................................................................................................................................................ 60
10.3. Glide........................................................................................................................................................................................ 60
10.4. Octave Buttons .................................................................................................................................................................. 61
10.5. Tutorial: modulating LFO speed ............................................................................................................................ 62
11. Using the Icon Strip ................................................................................................................................................ 63
11.1. The Key Hold Button......................................................................................................................................................... 63
11.2. Sequencer and Arpeggiator....................................................................................................................................... 64
11.3. The Touch strip ................................................................................................................................................................... 65
11.3.1. Spice & Dice.................................................................................................................................................................................................................. 65
11.3.2. Bend ................................................................................................................................................................................................................................. 66
12. The Arpeggiator........................................................................................................................................................ 67
12.1. Using Patterns..................................................................................................................................................................... 67
12.1.1. Creating Pattern Variations................................................................................................................................................................................ 68
12.1.2. Transferring Arpeggios to the Sequencer ............................................................................................................................................... 68
12.2. Gates and Triggers revisited .................................................................................................................................... 68
12.3. Arpeggio Rate..................................................................................................................................................................... 69
12.3.1. Using Sync ................................................................................................................................................................................................................... 70
12.4. Making it Swing ................................................................................................................................................................ 70
12.5. Arpeggio Range ................................................................................................................................................................ 70
12.6. Arpeggiator fun................................................................................................................................................................... 71
12.6.1. Spicing up your Arpeggios.................................................................................................................................................................................. 71
13. The Sequencer .......................................................................................................................................................... 72
13.1. Using the Sequencer ....................................................................................................................................................... 73
13.1.1. Selecting and playing a sequence pattern ............................................................................................................................................... 74
13.1.2. The Sequencer and the keyboard................................................................................................................................................................. 74
13.1.3. Recording a sequence .......................................................................................................................................................................................... 75
13.2. The Modulation Tracks .................................................................................................................................................. 77
13.2.1. Step-time recording of modulation .............................................................................................................................................................. 77
13.2.2. Real-time recording of modulation ............................................................................................................................................................. 79
13.2.3. Smoothing.................................................................................................................................................................................................................... 79
13.3. Fun with Sequences ....................................................................................................................................................... 79
13.3.1. A hidden feature ..................................................................................................................................................................................................... 80
13.3.2. First experiment: mixing pitches ................................................................................................................................................................. 80
13.3.3. Second experiment: Hoketus ........................................................................................................................................................................... 81
14. MicroFreak Configuration .................................................................................................................................. 82
14.1. Utility & MIDI Control Center..................................................................................................................................... 83
14.2. MIDI Control Center....................................................................................................................................................... 86
14.2.1. MIDI Control Center settings ........................................................................................................................................................................... 86

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