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Atari 400 Hardware Manual

Atari 400
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Mixing
Graphics
Modes,
cont.
II.
PROCEDURE
TO
SET
UP
SCREEN
IN
MIXED MODES,
cont.:
10.
POKE
the
JUMP
instruction
followed
by
the
LO
byte,
then
the
HI
byte
into
the
Display
List.
The
offset
for
the
JUMP
POKE
is
the
last
mode
line
# +
1,
for
LO
byte
it
is
+
2,
for
HI
byte
it
is
+
3.
example:
(last
mode
line
#
was
6
4)
REMARK POKE
INSTRUCTION
JUMP POKE START
+
65,65
LO
BYTE POKE START
+
6
6'
PEEK(560)
HI
BYTE POKE START
+
6
7'
PEEK(561)
III.
PROCEDURE
TO
PRINT
AND
PLOT
IN
MIXED
MODES
1.
If
the
mode
line
#'s
of
a
mode
on
the
screen
fall
~ithin
the
range
of
that
mode's
normal
mode
line
#'s
then
use
the
following
procedure:
a.
POKE
87
with
the
mode
#
b.
Determine
the
Y
coordinate
by
counting
the
#
of
mode
lines
from
the
top
of
the
screen
to
the
current
position
.
c.
Determine
the
X
position
in
the
normal
manner
for
that
mode.
d.
Depending
on
the
mode,
either
PLOT
and
DRAWTO,
or
POSITION
and
PRINT.
e.
These
steps
must
be
done
for
each
mode
on
the
screen
that
meets
the
condition
in
step
1.
example:
MODE
1 POKE
87,1
POSITION
2,1:PRINT
1!6;"TEXT"
MODE
7 POKE
87,7
COLOR
1:PLOT
20,20:DRAWTO
30,30
MODE
2
See
step
2
B
-5-

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Atari 400 Specifications

General IconGeneral
ManufacturerAtari
Model400
TypeHome Computer
Release Year1979
CPUMOS Technology 6502
CPU Speed1.79 MHz
ROM10 KB
Operating SystemAtari OS
KeyboardMembrane keyboard
RAM8 KB (expandable to 48 KB)
GraphicsANTIC and GTIA chips
Sound4 channels
DisplayRF output for connection to TV
StorageOptional cassette tape drive or floppy disk drive
PortsCartridge
Display Resolution320x192 (16 colors)

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