ctrlX AUTOMATION First Steps
Step 11 – Configuring a kinematics
5. Traversing an axis in jog mode
The axis can be traversed with “Jog ” and . It depends on the speci-
fied parameters.
The axis changes its position along the specified JOG increments
6. Moving an axis to a certain position
In the window, toggle to thetab “Positioning”.
Enter the position and the respective parameters for velocity, accelera-
tion, etc.
To move the axis to the requested position, select the button .
To stop the motion at any time, select the button .
The axis is in the “DISCRETE MOTION” state during the traversing
motion.
5.11
Step 11 – Configuring a kinematics
After the axis has been traversed in step 10, a kinematics is configured in this
step. See the example “Cartesian X-Y-Z”.
The kinematics is configured via the “Motion App” installed on the control in
step 6, refer to
Chapter 5.6 “Step 6 – Installing the ctrlX CORE app ”
on page 14
.
Prerequisites
Three axes are required for the example kinematics “Cartesian X-Y-Z”
Step 9 describes the configuration of the required axes, refer to
Chapter 5.9
“Step 9 – Configuring an axis ” on page 16
Alternatively, create additionally required axes also after creating a kinematics
when assigning the axes under “Axis name” using the button .
Configuring kinematics
1.
In the ctrlX CORE side navigation, navigate to the window
“Motion
Kinematic Configuration”
.
The current Motion operating state and the configured kinematics are
displayed in the “Kinematic Configuration” window.
No kinematics is configured in the initial state.
2. Adding a kinematics
To add a kinematics, select the button .
The Motion has to be in the operating state “[Configuration]”. If the
Motion is in the “[Running]” state, stop it first via the button .
The dialog “Add Kinematics” opens and the Motion is in the [Configura-
tion] state.
3. In the “Add Kinematics” dialog, enter a name for the kinematics, e.g. “Car-
tesianXYZ”.
The name cannot be changed later on!
Select the kinematic type “cartesian” and confirm with thebutton .
The kinematics is created and shown in the “Kinematics” table.