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Digitrax DS64 - How to Run DS64 Routes; Running a DS64 Route

Digitrax DS64
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©2007 Digitrax, Inc www.digitrax.com 18
setting up. This is NOT the address you use to operate the route.
3. The first switch address that you enter is called the top address. It will oper-
ate the route you have defined when you send a closed or thrown command
(depending on your setup).To set up the switch address and position that
will control the operation of the route, use your DCC throttle to select the
Switch Address you want to use (from 01 through 2048) and issue either a
Closed or Thrown command depending on the turnout position you want to
use when the Route is run.
After you select the top address and send a thrown or closed command, the
STAT LED will begin to blink at a slower rate.
4. To set up the rest of the switch addresses and positions for the route, select
the Switch Address (from 01 through 2048) and issue either a Closed or
Thrown command depending on the turnout position you want when the
Route is run. As you select the switch addresses and send thrown or closed
commands you will notice that the STAT LED’s blink rate will increase for
Switch #1, #2, #3 & #4. When Switch #5 is set up, the STAT LED will
change color and as Switches #6, #7 & #8 are set up, the red blink rate will
increase. When you reach 8 switch addresses and positions, the DS64 will
automatically exit route set up and the STAT LED will go OFF.
5. To exit route set up if you want to enter fewer than 8 switch addresses and
positions in a route, simply repeat the last entry for a switch address and
position and the DS64 will automatically exit route set up and the STAT
LED will go OFF.
To Run a DS64 Route
1. Select the Switch Address that corresponds to the Top Address of the route
you want to run.
2. Issue a Closed or Thrown command depending on which you set up in the
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A "Virtual" top address can be used to avoid conflicts with actual
turnout addresses and other routes. To create a virtual top address
use a switch address for your top address that is not used to operate
an actual turnout on the layout. The advantage of this is that you can
consistently use either the "thrown" or “closed” command to operate
all routes, making it easier to remember which position goes with
which route to make them work. Since DS64 routes can only be 8
addresses deep, if you use a "virtual" top address, you will only be
able to operate 7 actual turnouts with each route.

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