EasyManua.ls Logo

MACROMEDIA DIRECTOR MX 2004-USING DIRECTOR - Layering Sprites

MACROMEDIA DIRECTOR MX 2004-USING DIRECTOR
500 pages
Print Icon
To Next Page IconTo Next Page
To Next Page IconTo Next Page
To Previous Page IconTo Previous Page
To Previous Page IconTo Previous Page
Loading...
58 Chapter 3: Sprites
To name a sprite channel:
1 Double-click a channel in the Score sprite channel column.
A text box appears.
2 Type a name for the channel and press Enter.
Layering sprites
A sprite appears in front of other sprites on the Stage according to its channel. Sprites in higher-
numbered channels appear in front of sprites in lower-numbered channels.
The rocket in channel 2 appears in front of the planet in channel 1.
To change a sprite’s layer:
1 In the Score, select the sprite. To select the contents of an entire channel, click the channel
number at the left side of the Score.
2 Do one of the following:
Select Modify > Arrange, and select a command from the submenu to change the order
of sprites.
Drag the sprite in the Score from one channel to another.
If you selected a channel, drag its contents to another channel.
Note: If you give each sprite a unique name, you don’t have to update any scripts you have written
when you move a sprite to a new channel. For more information, see “Naming sprites” on page 55.

Table of Contents

Related product manuals