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MACROMEDIA FLASH MX 2004 - ACTIONSCRIPT - Page 130

MACROMEDIA FLASH MX 2004 - ACTIONSCRIPT
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130 Chapter 7: Working with Movie Clips
Determining the next highest available depth
To determine the next highest available depth within a movie clip, use
MovieClip.getNextHighestDepth(). The integer value returned by this method indicates the
next available depth that will render in front of all other objects in the movie clip.
The following code creates a new movie clip, with a depth value of 10, on the Timeline of the
movie clip named
menus_mc. It then determines the next highest available depth in that same
movie clip, and creates a new movie clip at that depth.
menus_mc.attachMovie("menuClip","file_menu", 10);
var nextDepth = menus_mc.getNextHighestDepth();
menus_mc.attachMovie("menuClip", "edit_menu", nextDepth);
In this case, the variable named nextDepth contains the value 11, because thats the next highest
available depth for the movie clip
menus_mc.
To obtain the current highest occupied depth, subtract 1 from the value returned by
getNextHighestDepth(), as shown in the next section (see “Determining the instance at a
particular depth” on page 130).
Determining the instance at a particular depth
To determine the instance at particular depth, use
MovieClip.getInstanceAtDepth(). This
method returns a reference to the instance at the specified depth.
The following code combines
getNextHighestDepth() and getInstanceAtDepth() to
determine the movie clip at the (current) highest occupied depth on the root Timeline.
var highestOccupiedDepth = _root.getNextHighestDepth() - 1;
var instanceAtHighestDepth = _root.getInstanceAtDepth(highestOccupiedDepth);
For more information, see MovieClip.getInstanceAtDepth() on page 503.
Determining the depth of an instance
To determine the depth of a movie clip instance, use
MovieClip.getDepth().
The following code iterates over all the movie clips on a SWF files main Timeline and displays
each clips instance name and depth value in the Output panel.
for(each in _root) {
var obj = _root[each];
if(obj instanceof MovieClip) {
var objDepth = obj.getDepth();
trace(obj._name + ":" + objDepth)
}
}
For more information, see MovieClip.getDepth() on page 503.
Swapping movie clip depths
To swap the depths of two movie clips on the same Timeline, use
MovieClip.swapDepths(). For
more information, see MovieClip.swapDepths() on page 535.

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