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MACROMEDIA FLASH MX 2004 - ACTIONSCRIPT - Page 584

MACROMEDIA FLASH MX 2004 - ACTIONSCRIPT
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584 Chapter 12: ActionScript Dictionary
onClipEvent()
Availability
Flash Player 5.
Usage
onClipEvent(movieEvent){
// your statements here
}
Parameters
A movieEvent is a trigger called an event. When the event takes place, the statements following it
within curly braces are executed. Any of the following values can be specified for the
movieEvent
parameter:
load The action is initiated as soon as the movie clip is instantiated and appears in the
Timeline.
unload The action is initiated in the first frame after the movie clip is removed from the
Timeline. The actions associated with the
Unload movie clip event are processed before any
actions are attached to the affected frame.
enterFrame The action is triggered continually at the frame rate of the movie clip. The
actions associated with the
enterFrame clip event are processed before any frame actions that
are attached to the affected frames.
mouseMove The action is initiated every time the mouse is moved. Use the _xmouse and
_ymouse properties to determine the current mouse position.
mouseDown The action is initiated when the left mouse button is pressed.
mouseUp The action is initiated when the left mouse button is released.
keyDown The action is initiated when a key is pressed. Use Key.getCode() to retrieve
information about the last key pressed.
keyUp The action is initiated when a key is released. Use the Key.getCode() method to
retrieve information about the last key pressed.
data The action is initiated when data is received in a loadVariables() or loadMovie()
action. When specified with a
loadVariables() action, the data event occurs only once,
when the last variable is loaded. When specified with a loadMovie() action, the data event
occurs repeatedly, as each section of data is retrieved.
Description
Event handler; triggers actions defined for a specific instance of a movie clip.
Example
The following statement includes the script from an external file when the SWF file is exported;
the actions in the included script are run when the movie clip they are attached to loads:
onClipEvent(load) {
#include "myScript.as"
}

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