Switching/Blind Actuator
Channel x Switching, Switch On/Off
Channel x Switching, Feedback
Channel x Logic, OR-AND-Lock- Override
Object 0 “Switch ON/OFF”
This object is the actual input object for each channel of the module. It is a 1-bit object for
controlling one output .
Object 1 “Feedback”
This is a 1-bit output object of each channel of the module. This object returns the switching status
of the channel.
Object 2 “Or” / “And” / “Lock” / “Override”
This is a 1-bit object for the input of the logic operation of an output. Any of them appears
according to logic function parameter on the channel paramater page.
Object 108 “Access/Save scene”
This object can be used to save and subsequently recall "Scenes". The save process stores the status
of the channel, regardless of how the status was brought about (e.g. via switching commands,
central objects or the manual switches). The saved status is re-established when it is recalled. Each
channel can participate in a maximum of 8 scenes.